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Messages - Geee

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1
Bones / Re: How to scale joints?
« on: June 17, 2011, 12:15:41 am »
Ok, thanks.

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Bones / Re: How to scale joints?
« on: June 16, 2011, 09:41:18 pm »
Thanks, I'll take a look into JointChannels. However, I'd like to just deform the model initially and not animate it. I'm not sure if it makes a difference. I tried to modify the joint's local matrices, but there doesn't seem to be a way to scale it by a vector. I guess I could make a scaling matrix and multiply?

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Bones / How to scale joints?
« on: June 16, 2011, 07:33:24 pm »
Hey, I just started experimenting with jPCT and bones. I would like to make some parts of the model bigger or longer by scaling the joints. Is this possible somehow?

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