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Messages - mio

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Support / Some newbie questions.
« on: November 24, 2011, 06:44:13 pm »
Hi all, I am very new to Android development and I get some questions. I made a little labirint game with jpct ae and when testing it in emulator it shows about 6 fps. I've got 140+ visible objects in the world. Jpct ae sample (simply one textured cube) shows about 30 fps in emulator on my machine. I've read in wiki that emulator sucks for development with jpct. Is it that bad? Will I get better fps on real device? (Just considering to buy one.) And another question what influences fps more : number of polygons or number of objects? What is faster : more objects with less polygons in each object or less objects but with more polygons in each?

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