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Messages - lwmxynedtodth

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1
Support / Get started
« on: January 15, 2007, 06:02:40 pm »
Hey,
Okey, I never thought it would be that simple. You were right, the models and textures weren't copied to the project directory. Now it works, thanks!

I'm now examining the examples and changing them a little bit. It's really awesome. I still got another question. Prior to my rpg idea, I need to create animations. In the manual I read that making MD2 animations is the best solution. I actually never heard of the format, and the modeling software I'm using only exports its own format (Anim8or, an8) and 3DS. So, what is the best software to create MD2 models and animations?

- lwmxynedtodth

2
Feedback / F*** off all you spammers!
« on: January 15, 2007, 02:15:21 pm »
Yeah, why don't you just disable the guest account?

- lwmxynedtodth

3
Support / Get started
« on: January 15, 2007, 11:30:07 am »
Hello folks,
Wandering around the web searching for a good browser-based 3d engine, I found jPCT. As you see, I'm quite new around here, and the biggest problem is that I don't know where to get started.

jPCT looks really great. It is relatively small, but looks like it can create great worlds. I've read through the manual, but still don't know where to start. I'm working in JCreator, a freeware Java intepreter. I've mainly set it up to handle the jPCT libraries, but I don't know how to run, for instance, the car or fps demo. With that possible I could easily spit through the code and see how everything is set up. Without the ability to run the project, firstly, that is impossible. So, how do I do this.

My goal, or project, will be a small online multiplayer rpg. As I said, I've been searching on the internet for a good base do do this, but before I found jPCT, there was no one that fitted my needs. The real bottleneck is, I want to make it browser based and able to communicate with a SQL database. jPCT should be able to do the browser-based thing, or at least semi-browser based (such as Technopolis). I'm skilled in Java, SQL, PHP and of course in 3D modeling, so that should be fine. The real problem is still, where do I start and how do I go on.

Although, jPCT really looks great and I'm really looking forward using it.

- lwmxynedtodth

EDIT: Or, should I use another programming environment. I hear talking here about JBuilder, is that a good program?

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