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Messages - marksman

Pages: [1]
1
Maybe ? It's sure ! :) Because, now, it works perfectly.

Thank you very much.

2
I begin to understand the problem (a little...). :-\

I put dispose() in the onPause() but it seems that is the same thing...

And for create FrameBuffer only once, i don't known what to do.  >:( A detail explanation is possible ?

Thanks again.

3
Sorry but isn't solved totally...

Sometimes, after a dispose (return to a previous ui activity), there are :
Quote
07-05 14:10:40.984: I/3D(16971): OnStop !!!
07-05 14:10:40.984: I/jPCT-AE(16971): Visibility lists disposed!
07-05 14:10:40.992: I/jPCT-AE(16971): All texture data unloaded from gpu!
07-05 14:10:40.992: I/jPCT-AE(16971): Disposing VBOs!
07-05 14:10:41.000: D/v_gal(16971): [     1] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.000: D/v_gal(16971): [     2] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.000: D/v_gal(16971): [     3] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.000: D/v_gal(16971): [     4] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.008: D/v_gal(16971): [     5] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.008: D/v_gal(16971): [     6] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.008: D/v_gal(16971): [     7] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.008: D/v_gal(16971): [     8] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.008: D/v_gal(16971): [     9] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 14:10:41.008: I/jPCT-AE(16971): Renderer disposed!
07-05 14:10:41.773: D/OpenGLRenderer(16971): GL error from OpenGLRenderer: 0x501
07-05 14:10:41.781: D/v_gal(16971): [    10] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.781: D/v_gal(16971): [    11] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.781: D/v_gal(16971): [    12] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.781: D/v_gal(16971): [    13] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.781: D/v_gal(16971): [    14] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.781: D/v_gal(16971): [    15] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.781: D/v_gal(16971): [    16] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.781: D/v_gal(16971): [    17] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.797: D/v_gal(16971): [    18] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.797: D/v_gal(16971): [    19] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.797: D/v_gal(16971): [    20] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.797: D/v_gal(16971): [    21] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.797: D/v_gal(16971): [    22] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.797: D/v_gal(16971): [    23] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.797: D/v_gal(16971): [    24] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.797: D/v_gal(16971): [    25] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.797: D/v_gal(16971): [    26] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.797: D/v_gal(16971): [    27] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.797: D/v_gal(16971): [    28] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.797: D/v_gal(16971): [    29] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.797: D/v_gal(16971): [    30] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.797: D/v_gal(16971): [    31] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.797: D/v_gal(16971): [    32] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.797: D/v_gal(16971): [    33] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.797: D/v_gal(16971): [    34] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.797: D/v_gal(16971): [    35] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.797: D/v_gal(16971): [    36] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.797: D/v_gal(16971): [    37] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.805: D/v_gal(16971): [    38] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.805: D/v_gal(16971): [    39] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.805: D/v_gal(16971): [    40] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.805: D/v_gal(16971): [    41] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.805: D/v_gal(16971): [    42] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.805: D/v_gal(16971): [    43] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.805: D/v_gal(16971): [    44] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.805: D/v_gal(16971): [    45] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.805: D/v_gal(16971): [    46] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.805: D/v_gal(16971): [    47] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.805: D/v_gal(16971): [    48] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.805: D/v_gal(16971): [    49] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.805: D/v_gal(16971): [    50] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.805: D/v_gal(16971): [    51] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.805: D/v_gal(16971): [    52] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.805: D/v_gal(16971): [    53] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.812: D/v_gal(16971): [    54] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.812: D/v_gal(16971): [    55] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.812: D/v_gal(16971): [    56] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.812: D/v_gal(16971): [    57] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.820: D/v_gal(16971): [    58] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.820: D/v_gal(16971): [    59] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.820: D/v_gal(16971): [    60] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.820: D/v_gal(16971): [    61] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.820: D/v_gal(16971): [    62] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.820: D/v_gal(16971): [    63] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.820: D/v_gal(16971): [    64] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.820: D/v_gal(16971): [    65] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.828: D/v_gal(16971): [    66] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.828: D/v_gal(16971): [    67] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.828: D/v_gal(16971): [    68] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.828: D/v_gal(16971): [    69] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.828: D/v_gal(16971): [    70] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.828: D/v_gal(16971): [    71] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.828: D/v_gal(16971): [    72] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.828: D/v_gal(16971): [    73] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.836: D/v_gal(16971): [    74] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.836: D/v_gal(16971): [    75] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.836: D/v_gal(16971): [    76] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.836: D/v_gal(16971): [    77] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.836: D/v_gal(16971): [    78] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.836: D/v_gal(16971): [    79] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.836: D/v_gal(16971): [    80] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.836: D/v_gal(16971): [    81] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.836: D/v_gal(16971): [    82] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.844: D/v_gal(16971): [    83] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.844: D/v_gal(16971): [    84] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.844: D/v_gal(16971): [    85] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [    86] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [    87] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [    88] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [    89] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [    90] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [    91] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [    92] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [    93] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [    94] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [    95] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [    96] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [    97] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [    98] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [    99] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   100] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   101] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   102] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [   103] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   104] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [   105] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [   106] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   107] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   108] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   109] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   110] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [   111] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   112] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [   113] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [   114] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   115] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   116] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   117] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   118] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [   119] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   120] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [   121] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [   122] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   123] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   124] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   125] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   126] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   127] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   128] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   129] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   130] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   131] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   132] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   133] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   134] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [   135] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   136] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [   137] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [   138] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   139] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   140] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   141] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   142] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [   143] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   144] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [   145] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [   146] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   147] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   148] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   149] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   150] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [   151] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   152] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [   153] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [   154] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   155] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   156] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   157] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   158] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [   159] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   160] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [   161] gl2mERROR: result=0x0502 @ glDrawElements(3914)
07-05 14:10:41.867: D/v_gal(16971): [   162] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ gcoVERTEXARRAY_Bind(426)
07-05 14:10:41.867: D/v_gal(16971): [   163] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   164] gcmONERROR: status=-1(gcvSTATUS_INVALID_ARGUMENT) @ glDrawArrays(4242)
07-05 14:10:41.867: D/v_gal(16971): [   165] gl2mERROR: result=0x0502 @ glDrawArrays(4299)
07-05 14:10:41.867: D/v_gal(16971): [   166] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ gcoVERTEXARRAY_Bind(817)
07-05 14:10:41.867: D/v_gal(16971): [   167] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ _VertexArray(3062)
07-05 14:10:41.867: D/v_gal(16971): [   168] gcmONERROR: status=-7(gcvSTATUS_GENERIC_IO) @ glDrawElements(3852)
07-05 14:10:41.867: D/v_gal(16971): [   169] gl2mERROR: result=0x0502 @ glDrawElements(3914)
And the list is longer !

This cause bad appearence of user interface : letters replaced by colored squares, black components...

4
Thanks EgonOlsen.

I put the dispose() in onStop() and the bug disappeared. I think that is a out of memory problem because my application works on an other device.

Thanks. Very much.
And sorry for my bad english.

5
Thanks EgonOlsen. :)

I added Logs, and the result is :
Quote
07-05 10:14:47.835: I/ActivityManager(251): START {cmp=fr.me.project/.activities.finalcontrol.ControlFinalActivity (has extras)} from pid 2903
07-05 10:14:47.890: I/jPCT-AE(2903): onCreate
07-05 10:14:47.984: D/dalvikvm(2903): GC_CONCURRENT freed 313K, 6% free 7497K/7943K, paused 1ms+4ms
07-05 10:14:48.187: D/dalvikvm(2903): GC_CONCURRENT freed 487K, 7% free 7693K/8263K, paused 2ms+4ms
07-05 10:14:48.296: D/dalvikvm(2903): GC_FOR_ALLOC freed 269K, 7% free 7928K/8519K, paused 29ms
07-05 10:14:48.398: D/dalvikvm(2903): GC_CONCURRENT freed 275K, 5% free 8448K/8839K, paused 2ms+4ms
07-05 10:14:48.476: I/jPCT-AE(2903): No octree found in serialized data!
07-05 10:14:48.578: I/jPCT-AE(2903): Normal vectors calculated in 42ms!
07-05 10:14:48.648: D/dalvikvm(2903): GC_CONCURRENT freed 430K, 6% free 8936K/9479K, paused 2ms+4ms
07-05 10:14:48.703: I/3D(2903): OnResume !!!
07-05 10:14:48.710: I/jPCT-AE(2903): Normal vectors calculated in 17ms!
07-05 10:14:48.734: I/jPCT-AE(2903): Normal vectors calculated in 8ms!
07-05 10:14:48.976: I/jPCT-AE(2903): MSAA enabled with 2 samples!
07-05 10:14:48.976: D/GC(2903): <tid=2923> OES20 ===> GC Version   : MMP3_MK2_ICS_Beta2_RC4_GC8
07-05 10:14:49.000: I/3D :(2903): onSurfaceCreated
07-05 10:14:49.007: I/3D :(2903): onSurfaceChanged

07-05 10:14:49.023: I/jPCT-AE(2903): Initializing GL20 render pipeline...
07-05 10:14:49.023: I/jPCT-AE(2903): Accessing shaders via JAR!
07-05 10:14:49.023: I/jPCT-AE(2903): Loading default shaders !
07-05 10:14:49.023: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:14:49.023: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:14:49.031: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.054: I/jPCT-AE(2903): Text file from InputStream loaded...2008 bytes
07-05 10:14:49.054: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:14:49.054: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.054: I/jPCT-AE(2903): Text file from InputStream loaded...4496 bytes
07-05 10:14:49.054: I/jPCT-AE(2903): Compiling shader program!
07-05 10:14:49.101: I/ActivityManager(251): Displayed fr.me.project/.activities.finalcontrol.ControlFinalActivity: +1s232ms
07-05 10:14:49.117: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.156: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.171: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.179: D/dalvikvm(2903): GC_CONCURRENT freed 854K, 11% free 9152K/10183K, paused 1ms+9ms
07-05 10:14:49.187: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.210: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.226: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.250: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.265: D/OpenGLRenderer(2903): Flushing caches (mode 0)
07-05 10:14:49.281: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.281: D/OpenGLRenderer(2903): Flushing caches (mode 0)
07-05 10:14:49.289: I/jPCT-AE(2903): Handles of 3: 4/15/5
07-05 10:14:49.289: I/jPCT-AE(2903): Loading default shaders (Tex0)!
07-05 10:14:49.289: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:14:49.289: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:14:49.296: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.296: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.296: I/jPCT-AE(2903): Text file from InputStream loaded...201 bytes
07-05 10:14:49.304: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:14:49.304: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.312: I/jPCT-AE(2903): Text file from InputStream loaded...4020 bytes
07-05 10:14:49.312: I/jPCT-AE(2903): Compiling shader program!
07-05 10:14:49.335: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.351: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.367: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.382: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.406: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.421: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.429: I/jPCT-AE(2903): Handles of 6: 1/12/2
07-05 10:14:49.429: I/jPCT-AE(2903): Loading default shaders (Tex1)!
07-05 10:14:49.429: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:14:49.429: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:14:49.429: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.437: I/jPCT-AE(2903): Text file from InputStream loaded...871 bytes
07-05 10:14:49.437: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:14:49.437: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.437: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.445: I/jPCT-AE(2903): Text file from InputStream loaded...4390 bytes
07-05 10:14:49.445: I/jPCT-AE(2903): Compiling shader program!
07-05 10:14:49.453: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.476: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.484: D/dalvikvm(326): GC_CONCURRENT freed 386K, 58% free 6639K/15687K, paused 2ms+3ms
07-05 10:14:49.492: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.507: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.523: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:49.570: I/jPCT-AE(2903): Handles of 9: 2/15/3
07-05 10:14:49.570: I/jPCT-AE(2903): Loading default shaders (Tex0Light0)!
07-05 10:14:49.570: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:14:49.570: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:14:49.578: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.578: I/jPCT-AE(2903): Text file from InputStream loaded...201 bytes
07-05 10:14:49.578: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:14:49.578: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.578: I/jPCT-AE(2903): Text file from InputStream loaded...1293 bytes
07-05 10:14:49.578: I/jPCT-AE(2903): Compiling shader program!
07-05 10:14:49.601: I/jPCT-AE(2903): Handles of 12: 1/10/2
07-05 10:14:49.601: I/jPCT-AE(2903): Loading default shaders (Fog)!
07-05 10:14:49.601: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:14:49.601: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:14:49.609: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.609: I/jPCT-AE(2903): Text file from InputStream loaded...328 bytes
07-05 10:14:49.609: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:14:49.609: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.609: I/jPCT-AE(2903): Text file from InputStream loaded...4267 bytes
07-05 10:14:49.609: I/jPCT-AE(2903): Compiling shader program!
07-05 10:14:49.703: I/jPCT-AE(2903): Handles of 15: 1/15/2
07-05 10:14:49.703: I/jPCT-AE(2903): Loading default shaders (FogLight0)!
07-05 10:14:49.703: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:14:49.703: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:14:49.703: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.710: I/jPCT-AE(2903): Text file from InputStream loaded...328 bytes
07-05 10:14:49.710: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:14:49.710: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.710: I/jPCT-AE(2903): Text file from InputStream loaded...1608 bytes
07-05 10:14:49.710: I/jPCT-AE(2903): Compiling shader program!
07-05 10:14:49.742: I/jPCT-AE(2903): Handles of 18: 1/14/2
07-05 10:14:49.742: I/jPCT-AE(2903): Loading default shaders (Tex0Amb)!
07-05 10:14:49.742: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:14:49.742: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:14:49.742: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.750: I/jPCT-AE(2903): Text file from InputStream loaded...199 bytes
07-05 10:14:49.750: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:14:49.750: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.750: I/jPCT-AE(2903): Text file from InputStream loaded...757 bytes
07-05 10:14:49.750: I/jPCT-AE(2903): Compiling shader program!
07-05 10:14:49.765: I/jPCT-AE(2903): Handles of 21: 1/4/2
07-05 10:14:49.765: I/jPCT-AE(2903): Loading default shaders (Depth)!
07-05 10:14:49.765: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:14:49.765: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:14:49.765: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.765: I/jPCT-AE(2903): Text file from InputStream loaded...745 bytes
07-05 10:14:49.765: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:14:49.773: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:14:49.773: I/jPCT-AE(2903): Text file from InputStream loaded...248 bytes
07-05 10:14:49.773: I/jPCT-AE(2903): Compiling shader program!
07-05 10:14:49.789: I/jPCT-AE(2903): Handles of 24: 1/0/-1
07-05 10:14:49.789: I/jPCT-AE(2903): GL20 render pipeline initialized!
07-05 10:14:49.789: I/jPCT-AE(2903): OpenGL vendor:     Vivante Corporation
07-05 10:14:49.796: I/jPCT-AE(2903): OpenGL renderer:   GC2000 core
07-05 10:14:49.796: I/jPCT-AE(2903): OpenGL version:    OpenGL ES 2.0
07-05 10:14:49.796: I/jPCT-AE(2903): OpenGL renderer initialized (using 2 texture stages)
07-05 10:14:49.796: I/jPCT-AE(2903): Adding Lightsource: 0
07-05 10:14:49.796: I/jPCT-AE(2903): Adding Lightsource: 1
07-05 10:14:49.796: I/jPCT-AE(2903): Memory usage before compacting: 9565 KB used out of 10183 KB. Max. memory available to the VM is 49152 KB.
07-05 10:14:49.843: D/dalvikvm(2903): GC_EXPLICIT freed 436K, 11% free 9130K/10183K, paused 2ms+3ms
07-05 10:14:49.890: D/dalvikvm(2903): GC_EXPLICIT freed 37K, 11% free 9093K/10183K, paused 2ms+2ms
07-05 10:14:50.046: I/jPCT-AE(2903): Memory usage after compacting: 9093 KB used out of 10183 KB. Max. memory available to the VM is 49152 KB.
07-05 10:14:50.046: I/T@bControl(2903): Sauvegarde de l'activity 3D
07-05 10:14:50.101: I/jPCT-AE(2903): Object Vul simple cabine3.ser hasn't been build yet. Forcing build()!
07-05 10:14:50.195: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:14:50.421: D/dalvikvm(2903): GC_CONCURRENT freed 643K, 8% free 9615K/10375K, paused 2ms+3ms
07-05 10:14:50.554: I/jPCT-AE(2903): Normal vectors calculated in 406ms!
07-05 10:14:50.632: D/dalvikvm(2903): GC_CONCURRENT freed 1812K, 18% free 9150K/11079K, paused 2ms+2ms
07-05 10:14:50.710: I/jPCT-AE(2903): Subobject of object -2/Vul simple cabine3.ser compiled to indexed fixed point data using 1176/220 vertices in 33ms!
07-05 10:14:50.718: I/jPCT-AE(2903): Subobject of object -2/Vul simple cabine3.ser compiled to indexed fixed point data using 660/128 vertices in 7ms!
07-05 10:14:50.726: I/jPCT-AE(2903): Subobject of object -2/Vul simple cabine3.ser compiled to indexed fixed point data using 900/221 vertices in 8ms!
07-05 10:14:50.765: D/dalvikvm(2903): GC_CONCURRENT freed 653K, 14% free 9632K/11079K, paused 1ms+2ms
07-05 10:14:50.921: I/jPCT-AE(2903): Subobject of object -2/Vul simple cabine3.ser compiled to indexed fixed point data using 15516/2719 vertices in 200ms!
07-05 10:14:50.937: I/jPCT-AE(2903): Subobject of object -2/Vul simple cabine3.ser compiled to indexed fixed point data using 924/180 vertices in 12ms!
07-05 10:14:50.937: I/jPCT-AE(2903): Object -2/Vul simple cabine3.ser compiled to 0 subobjects in 378ms!
07-05 10:14:50.945: I/jPCT-AE(2903): Subobject of object -1/object1 compiled to flat fixed point data using 600/600 vertices in 7ms!
07-05 10:14:50.945: I/jPCT-AE(2903): Object -1/object1 compiled to 0 subobjects in 9ms!
07-05 10:14:50.976: I/jPCT-AE(2903): Subobject of object 0/object2 compiled to flat fixed point data using 600/600 vertices in 26ms!
07-05 10:14:50.976: I/jPCT-AE(2903): Object 0/object2 compiled to 0 subobjects in 28ms!
07-05 10:14:50.976: I/jPCT-AE(2903): Subobject of object 1/object3 compiled to flat fixed point data using 600/600 vertices in 2ms!
07-05 10:14:50.976: I/jPCT-AE(2903): Object 1/object3 compiled to 0 subobjects in 4ms!
07-05 10:14:50.984: I/jPCT-AE(2903): Creating buffers...
07-05 10:14:50.984: I/jPCT-AE(2903): VBO created for object 'object1'
07-05 10:14:50.984: I/jPCT-AE(2903): Creating buffers...
07-05 10:14:50.984: I/jPCT-AE(2903): VBO created for object 'object3'
07-05 10:14:50.984: I/jPCT-AE(2903): Creating buffers...
07-05 10:14:50.984: I/jPCT-AE(2903): VBO created for object 'object2'
07-05 10:14:50.992: I/jPCT-AE(2903): Creating buffers...
07-05 10:14:50.992: I/jPCT-AE(2903): VBO created for object 'Vul simple cabine3.ser'
07-05 10:14:50.992: I/jPCT-AE(2903): Creating buffers...
07-05 10:14:50.992: I/jPCT-AE(2903): VBO created for object 'Vul simple cabine3.ser'
07-05 10:14:51.000: I/jPCT-AE(2903): Creating buffers...
07-05 10:14:51.000: I/jPCT-AE(2903): VBO created for object 'Vul simple cabine3.ser'
07-05 10:14:51.000: I/jPCT-AE(2903): Creating buffers...
07-05 10:14:51.000: I/jPCT-AE(2903): VBO created for object 'Vul simple cabine3.ser'
07-05 10:14:51.015: I/jPCT-AE(2903): Creating buffers...
07-05 10:14:51.023: I/jPCT-AE(2903): VBO created for object 'Vul simple cabine3.ser'
07-05 10:14:51.023: D/dalvikvm(2903): GC_CONCURRENT freed 1516K, 16% free 9386K/11079K, paused 1ms+3ms
07-05 10:14:51.023: I/jPCT-AE(2903): 0fps
07-05 10:14:52.023: I/jPCT-AE(2903): 58fps
07-05 10:14:53.031: I/jPCT-AE(2903): 57fps
07-05 10:14:54.046: I/jPCT-AE(2903): 57fps
07-05 10:14:55.054: I/jPCT-AE(2903): 57fps
07-05 10:14:56.062: I/jPCT-AE(2903): 57fps
07-05 10:14:57.070: I/jPCT-AE(2903): 57fps
07-05 10:14:58.085: I/jPCT-AE(2903): 57fps
07-05 10:14:58.773: I/ActivityManager(251): START {cmp=fr.me.project/.activities.finalcontrol.SingleControlFinalActivity (has extras)} from pid 2903
07-05 10:14:58.820: I/3D(2903): OnPause !!!
07-05 10:14:59.257: D/dalvikvm(2903): GC_CONCURRENT freed 863K, 12% free 9763K/11079K, paused 1ms+3ms
07-05 10:14:59.507: I/ActivityManager(251): Displayed fr.me.project/.activities.finalcontrol.SingleControlFinalActivity: +659ms
07-05 10:14:59.531: D/OpenGLRenderer(2903): Flushing caches (mode 0)
07-05 10:14:59.750: I/3D(2903): OnStop !!!
07-05 10:15:01.007: I/3D(2903): OnResume !!!

07-05 10:15:01.335: D/dalvikvm(2903): GC_CONCURRENT freed 1060K, 11% free 10071K/11271K, paused 2ms+4ms
07-05 10:15:01.359: I/dalvikvm(2903): Jit: resizing JitTable from 4096 to 8192
07-05 10:15:01.375: I/jPCT-AE(2903): MSAA enabled with 2 samples!
07-05 10:15:01.375: D/GC(2903): <tid=2923> OES20 ===> GC Version   : MMP3_MK2_ICS_Beta2_RC4_GC8
07-05 10:15:01.390: I/3D :(2903): onSurfaceCreated
07-05 10:15:01.390: I/3D :(2903): onSurfaceChanged

07-05 10:15:01.390: I/jPCT-AE(2903): Visibility lists disposed!
07-05 10:15:01.390: I/jPCT-AE(2903): All texture data unloaded from gpu!
07-05 10:15:01.390: I/jPCT-AE(2903): Disposing VBOs!
07-05 10:15:01.390: D/v_gal(2903): [     1] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.390: D/v_gal(2903): [     2] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.390: D/v_gal(2903): [     3] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.390: D/v_gal(2903): [     4] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [     5] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [     6] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [     7] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [     8] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [     9] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    10] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    11] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    12] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    13] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    14] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    15] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    16] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    17] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    18] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    19] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    20] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    21] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    22] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    23] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    24] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    25] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    26] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    27] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    28] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: D/v_gal(2903): [    29] gl2mERROR: result=0x0501 @ glDeleteBuffers(1016)
07-05 10:15:01.398: I/jPCT-AE(2903): Renderer disposed!
07-05 10:15:01.406: I/jPCT-AE(2903): Initializing GL20 render pipeline...
07-05 10:15:01.406: I/jPCT-AE(2903): Loading default shaders !
07-05 10:15:01.406: I/jPCT-AE(2903): 0 shaders in replacement map!
07-05 10:15:01.406: I/jPCT-AE(2903): Default fragment shader is: /defaultFragmentShader.src
07-05 10:15:01.406: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:15:01.406: I/jPCT-AE(2903): Text file from InputStream loaded...2008 bytes
07-05 10:15:01.406: I/jPCT-AE(2903): Default vertex shader is: /defaultVertexShader.src
07-05 10:15:01.406: I/jPCT-AE(2903): Loading file from InputStream
07-05 10:15:01.414: I/jPCT-AE(2903): Text file from InputStream loaded...4496 bytes
07-05 10:15:01.414: I/jPCT-AE(2903): Compiling shader program!
07-05 10:15:01.546: I/jPCT-AE(2903): [ 1373019301556 ] - ERROR: glAttachShader - vertex shader: glError 1281
07-05 10:15:01.546: I/jPCT-AE(2903): [ 1373019301556 ] - WARNING: Unable to load shader!
07-05 10:15:01.546: I/jPCT-AE(2903): [ 1373019301559 ] - ERROR: java.lang.RuntimeException: [ 1373019301556 ] - ERROR: glAttachShader - vertex shader: glError 1281
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.checkError(GLSLShader.java:982)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.createProgram(GLSLShader.java:948)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.loadProgram(GLSLShader.java:940)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:261)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.GL20.<init>(GL20.java:117)
07-05 10:15:01.546: I/jPCT-AE(2903):    at java.lang.Class.newInstanceImpl(Native Method)
07-05 10:15:01.546: I/jPCT-AE(2903):    at java.lang.Class.newInstance(Class.java:1319)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.546: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.546: I/jPCT-AE(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.546: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.546: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.554: I/jPCT-AE(2903): [ 1373019301562 ] - ERROR: java.lang.RuntimeException: [ 1373019301559 ] - ERROR: java.lang.RuntimeException: [ 1373019301556 ] - ERROR: glAttachShader - vertex shader: glError 1281
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.checkError(GLSLShader.java:982)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.createProgram(GLSLShader.java:948)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.loadProgram(GLSLShader.java:940)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:261)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GL20.<init>(GL20.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at java.lang.Class.newInstanceImpl(Native Method)
07-05 10:15:01.554: I/jPCT-AE(2903):    at java.lang.Class.newInstance(Class.java:1319)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:148)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:265)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GL20.<init>(GL20.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at java.lang.Class.newInstanceImpl(Native Method)
07-05 10:15:01.554: I/jPCT-AE(2903):    at java.lang.Class.newInstance(Class.java:1319)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.554: I/jPCT-AE(2903): [ 1373019301567 ] - ERROR: java.lang.RuntimeException: [ 1373019301562 ] - ERROR: java.lang.RuntimeException: [ 1373019301559 ] - ERROR: java.lang.RuntimeException: [ 1373019301556 ] - ERROR: glAttachShader - vertex shader: glError 1281
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.checkError(GLSLShader.java:982)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.createProgram(GLSLShader.java:948)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.loadProgram(GLSLShader.java:940)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:261)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GL20.<init>(GL20.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at java.lang.Class.newInstanceImpl(Native Method)
07-05 10:15:01.554: I/jPCT-AE(2903):    at java.lang.Class.newInstance(Class.java:1319)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:148)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:265)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GL20.<init>(GL20.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at java.lang.Class.newInstanceImpl(Native Method)
07-05 10:15:01.554: I/jPCT-AE(2903):    at java.lang.Class.newInstance(Class.java:1319)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.Logger.log(Logger.java:136)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:379)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.554: I/jPCT-AE(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.554: I/jPCT-AE(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.554: I/jPCT-AE(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.562: W/dalvikvm(2903): threadid=13: thread exiting with uncaught exception (group=0x40a501f8)
07-05 10:15:01.562: E/ACRA(2903): ACRA caught a RuntimeException exception for fr.me.project. Building report.
07-05 10:15:01.585: I/ACRA(2903): READ_LOGS not allowed. ACRA will not include LogCat and DropBox data.
07-05 10:15:01.585: D/ACRA(2903): Writing crash report file 1373019301000.stacktrace.
07-05 10:15:01.609: D/ACRA(2903): About to start ReportSenderWorker from #handleException
07-05 10:15:01.609: D/ACRA(2903): Mark all pending reports as approved.
07-05 10:15:01.609: D/ACRA(2903): Looking for error files in /data/data/fr.me.project/files
07-05 10:15:01.609: D/ACRA(2903): #checkAndSendReports - start
07-05 10:15:01.609: D/ACRA(2903): Looking for error files in /data/data/fr.me.project/files
07-05 10:15:01.609: I/ACRA(2903): Sending file 1373019301000-approved.stacktrace
07-05 10:15:01.609: D/ACRA(2903): Waiting for Toast + worker...
07-05 10:15:01.648: D/ACRA(2903): Connect to http://anipadress/api/log/crash
07-05 10:15:01.679: D/ACRA(2903): Sending request to http://anipadress/api/log/crash
07-05 10:15:01.703: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.718: D/ACRA(2903): #checkAndSendReports - finish
07-05 10:15:01.726: D/OpenGLRenderer(2903): Flushing caches (mode 0)
07-05 10:15:01.734: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.789: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.812: D/ACRA(2903): Wait for Toast + worker ended. Kill Application ? true
07-05 10:15:01.812: E/AndroidRuntime(2903): FATAL EXCEPTION: GLThread 246
07-05 10:15:01.812: E/AndroidRuntime(2903): java.lang.RuntimeException: [ 1373019301567 ] - ERROR: java.lang.RuntimeException: [ 1373019301562 ] - ERROR: java.lang.RuntimeException: [ 1373019301559 ] - ERROR: java.lang.RuntimeException: [ 1373019301556 ] - ERROR: glAttachShader - vertex shader: glError 1281
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLSLShader.checkError(GLSLShader.java:982)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLSLShader.createProgram(GLSLShader.java:948)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLSLShader.loadProgram(GLSLShader.java:940)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:261)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GL20.<init>(GL20.java:117)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at java.lang.Class.newInstanceImpl(Native Method)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at java.lang.Class.newInstance(Class.java:1319)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.Logger.log(Logger.java:148)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:265)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GL20.<init>(GL20.java:117)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at java.lang.Class.newInstanceImpl(Native Method)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at java.lang.Class.newInstance(Class.java:1319)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.Logger.log(Logger.java:136)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:379)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.Logger.log(Logger.java:189)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.Logger.log(Logger.java:148)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:94)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:146)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-05 10:15:01.812: E/AndroidRuntime(2903):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-05 10:15:01.820: W/ActivityManager(251):   Force finishing activity fr.me.project/.activities.finalcontrol.ControlFinalActivity
07-05 10:15:01.828: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.851: I/3D(2903): OnPause !!!
07-05 10:15:01.859: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.898: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.898: I/ActivityManager(251): START {cmp=fr.me.project/.activities.followup.NewFolderActivity} from pid 2903
07-05 10:15:01.914: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.929: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.945: D/v_gralloc(99): allocating pmem size=110592
07-05 10:15:01.953: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.968: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:01.984: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.000: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.023: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.054: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.070: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.093: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.109: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.125: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.140: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.164: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.195: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.218: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.234: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.250: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.273: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.289: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.328: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.328: I/ActivityManager(251): Displayed fr.me.project/.activities.followup.NewFolderActivity: +347ms
07-05 10:15:02.351: D/OpenGLRenderer(2903): Flushing caches (mode 0)
07-05 10:15:02.359: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.367: D/OpenGLRenderer(2903): Flushing caches (mode 0)
07-05 10:15:02.375: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.390: D/OpenGLRenderer(2903): Flushing caches (mode 0)
07-05 10:15:02.406: I/3D(2903): OnStop !!!
07-05 10:15:02.414: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.445: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.484: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.515: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:02.898: D/v_gralloc(99): allocating pmem size=110592
07-05 10:15:15.195: D/dalvikvm(251): GC_CONCURRENT freed 782K, 15% free 9644K/11335K, paused 22ms+5ms
07-05 10:15:17.210: I/Process(2903): Sending signal. PID: 2903 SIG: 9
07-05 10:15:17.257: I/WindowManager(251): WIN DEATH: Window{414976b0 Veuillez patienter pendant la connexion paused=false}
07-05 10:15:17.257: I/ActivityManager(251): Process fr.me.project (pid 2903) has died.
07-05 10:15:17.257: W/ActivityManager(251): Force removing ActivityRecord{4140e668 fr.me.project/.activities.followup.NewFolderActivity}: app died, no saved state
07-05 10:15:17.265: I/WindowManager(251): WIN DEATH: Window{413b8cb0 fr.me.project/fr.me.project.activities.others.LoginActivity paused=false}
07-05 10:15:17.265: I/WindowManager(251): WIN DEATH: Window{413cd0d8 fr.me.project/fr.me.project.activities.others.LoginActivity paused=false}
07-05 10:15:17.273: I/WindowManager(251): WIN DEATH: Window{413a6020 fr.me.project/fr.me.project.activities.followup.TrucksFollowUpActivity paused=false}
07-05 10:15:17.273: I/WindowManager(251): WIN DEATH: Window{4125efa8 fr.me.project/fr.me.project.activities.followup.TrucksFollowUpActivity paused=false}
07-05 10:15:17.273: I/WindowManager(251): WIN DEATH: Window{413d5a38 fr.me.project/fr.me.project.activities.followup.NewFolderActivity paused=false}
07-05 10:15:17.398: D/dalvikvm(2938): Late-enabling CheckJNI
07-05 10:15:17.406: I/ActivityManager(251): Start proc fr.me.project for activity fr.me.project/.activities.followup.TrucksFollowUpActivity: pid=2938 uid=10064 gids={3003, 1015, 1023}
07-05 10:15:17.453: I/v_hwc(99): hwc prepare: 3D composition
07-05 10:15:17.460: D/v_gralloc(99): allocating pmem size=3014656
07-05 10:15:17.648: D/ACRA(2938): ACRA is enabled for fr.me.project, intializing...
07-05 10:15:17.687: D/ACRA(2938): Using custom Report Fields
07-05 10:15:17.687: D/ACRA(2938): Looking for error files in /data/data/fr.me.project/files
07-05 10:15:17.703: V/T@bControl(2938): Application run in debug mode
07-05 10:15:17.789: D/dalvikvm(2938): GC_CONCURRENT freed 229K, 6% free 5919K/6279K, paused 4ms+1ms
07-05 10:15:17.953: D/dalvikvm(2938): GC_CONCURRENT freed 317K, 7% free 6160K/6599K, paused 1ms+3ms
07-05 10:15:17.968: D/dalvikvm(2938): GC_FOR_ALLOC freed 258K, 9% free 6231K/6791K, paused 14ms
07-05 10:15:18.070: D/dalvikvm(2938): GC_CONCURRENT freed 257K, 6% free 6539K/6919K, paused 2ms+2ms
07-05 10:15:18.164: D/dalvikvm(2938): GC_CONCURRENT freed 321K, 7% free 6679K/7175K, paused 2ms+3ms
07-05 10:15:18.312: D/libEGL(2938): loaded /system/lib/egl/libEGL_MRVL.so
07-05 10:15:18.312: D/libEGL(2938): loaded /system/lib/egl/libGLESv1_CM_MRVL.so
07-05 10:15:18.320: D/dalvikvm(2938): GC_CONCURRENT freed 350K, 8% free 6847K/7367K, paused 1ms+3ms
07-05 10:15:18.328: D/libEGL(2938): loaded /system/lib/egl/libGLESv2_MRVL.so
07-05 10:15:18.343: D/GC(2938): <tid=2938> OES20 ===> GC Version   : MMP3_MK2_ICS_Beta2_RC4_GC8
07-05 10:15:18.359: D/OpenGLRenderer(2938): Enabling debug mode 0
07-05 10:15:18.578: I/ActivityManager(251): Displayed fr.me.project/.activities.followup.TrucksFollowUpActivity: +1s292ms

For the storage of GL10 instance, i'am not sure that i can... Because i use OpenGL2. Otherwise, how shall we do it ?

For more details for you, i can send the whole source code by email or other...

Thanks again.

6
Hi all !

I'am French then sorry for my bad english... If you could, please reply me with simple sentences.
I have an annoying problem.

The StackTrace :

Code: [Select]
07-04 14:41:30.914: D/ACRA(13291): Wait for Toast + worker ended. Kill Application ? true
07-04 14:41:30.914: I/v_hwc(100): hwc prepare: 3D composition
07-04 14:41:30.930: I/v_hwc(100): hwc prepare: 3D composition
07-04 14:41:30.930: E/AndroidRuntime(13291): FATAL EXCEPTION: GLThread 354
07-04 14:41:30.930: E/AndroidRuntime(13291): java.lang.RuntimeException: [ 1372948890650 ] - ERROR: java.lang.RuntimeException: [ 1372948890645 ] - ERROR: java.lang.RuntimeException: [ 1372948890637 ] - ERROR: java.lang.RuntimeException: [ 1372948890634 ] - ERROR: glAttachShader - vertex shader: glError 1281
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.Logger.log(Logger.java:189)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLSLShader.checkError(GLSLShader.java:982)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLSLShader.createProgram(GLSLShader.java:948)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLSLShader.loadProgram(GLSLShader.java:940)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:261)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GL20.<init>(GL20.java:117)
07-04 14:41:30.930: E/AndroidRuntime(13291): at java.lang.Class.newInstanceImpl(Native Method)
07-04 14:41:30.930: E/AndroidRuntime(13291): at java.lang.Class.newInstance(Class.java:1319)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-04 14:41:30.930: E/AndroidRuntime(13291): at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:142)
07-04 14:41:30.930: E/AndroidRuntime(13291): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-04 14:41:30.930: E/AndroidRuntime(13291): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.Logger.log(Logger.java:189)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.Logger.log(Logger.java:148)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:265)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GL20.<init>(GL20.java:117)
07-04 14:41:30.930: E/AndroidRuntime(13291): at java.lang.Class.newInstanceImpl(Native Method)
07-04 14:41:30.930: E/AndroidRuntime(13291): at java.lang.Class.newInstance(Class.java:1319)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLRenderer.init(GLRenderer.java:377)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-04 14:41:30.930: E/AndroidRuntime(13291): at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:142)
07-04 14:41:30.930: E/AndroidRuntime(13291): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-04 14:41:30.930: E/AndroidRuntime(13291): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.Logger.log(Logger.java:189)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.Logger.log(Logger.java:136)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLRenderer.init(GLRenderer.java:379)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.GLRenderer.init(GLRenderer.java:367)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:92)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-04 14:41:30.930: E/AndroidRuntime(13291): at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:142)
07-04 14:41:30.930: E/AndroidRuntime(13291): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-04 14:41:30.930: E/AndroidRuntime(13291): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.Logger.log(Logger.java:189)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.Logger.log(Logger.java:148)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:94)
07-04 14:41:30.930: E/AndroidRuntime(13291): at com.threed.jpct.FrameBuffer.<init>(FrameBuffer.java:117)
07-04 14:41:30.930: E/AndroidRuntime(13291): at fr.me.project.activities.utils.threedimensions.ThreeDimensionsRenderer.onSurfaceChanged(ThreeDimensionsRenderer.java:142)
07-04 14:41:30.930: E/AndroidRuntime(13291): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1455)
07-04 14:41:30.930: E/AndroidRuntime(13291): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
07-04 14:41:30.938: W/ActivityManager(250):   Force finishing activity fr.me.project/.activities.finalcontrol.ControlFinalActivity

The simplified source code without useless comment, imports, flourish :
The renderer :
Quote
public class ThreeDimensionsRenderer implements GLSurfaceView.Renderer{

   private FrameBuffer fb = null;
   protected World world = null;

   private ThreeDimensionsActivity master = null;
   private ThreeDimensionsActivity context = null;
   
   //Others thread can add Object3D to add or remove on scene
   /**
    * Objects to delete
    */
   private List<Object3D> toRemoveObject = null;
   /**
    * Objects to add
    */
   private List<Object3D> toAddObject = null;
   
   public ThreeDimensionsRenderer(ThreeDimensionsActivity master, ThreeDimensionsActivity context) {
      this.master = master;
      this.context = context;
   }

   @Override
   public void onSurfaceChanged(GL10 gl, int w, int h) {
      if (fb != null) {
         fb.dispose();
      }
      fb = new FrameBuffer( w, h);

      if (master == null) {
         world = new World();

         MemoryHelper.compact();

         if (master == null) {
            master = context;
         }
      }

   }

   @Override
   public void onSurfaceCreated(GL10 gl, EGLConfig config) {
   }
   
   @Override
   public void onDrawFrame(GL10 gl) {
      Camera cam = world.getCamera();
      
      //Add objects to add
      for(Object3D ob : this.toAddObject){
         world.addObject(ob);
      }
      //Remove objects to remove
      for(Object3D ob : this.toRemoveObject){
         world.removeObject(ob.getID());
      }
      
      this.toRemoveObject.clear();
      this.toAddObject.clear();
      
      //Rendering
      fb.clear(new RGBColor(100, 113, 122));
      world.renderScene(fb);
      world.draw(fb); //PROBLEM ON SECOND TIME
      fb.display();
   }

   public void addObjetToAdd(Object3D ob){
      this.toAddObject.add(ob);
   }

   public void addObjectToRemove(Object3D ob){
      this.toRemoveObject.add(ob);
   }
}
And the Activity :
Quote
public abstract class ThreeDimensionsActivity extends Activity{
   private static ThreeDimensionsActivity master = null;

   protected GLSurfaceView mGLView;
   protected ThreeDimensionsRenderer mRenderer = null;
   
   @Override
   protected final void onCreate(Bundle savedInstanceState) {
      if (master != null) {
         this.copy(master);
      }

      super.onCreate(savedInstanceState);
      this.setContentView(this.getLayoutId());

      //OpenGL config
      this.mGLView = (GLSurfaceView) this.findViewById(this.getOpenGLSurfaceViewId());
      
      this.mGLView.setEGLContextClientVersion(2);
      this.mGLView.setEGLConfigChooser(new AAConfigChooser(this.mGLView));

      this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
      
      //Renderer creation
      mRenderer = new ThreeDimensionsRenderer(master, this);
      this.mGLView.setRenderer(mRenderer);
   }

   @Override
   protected final void onPause() {
      super.onPause();
      mGLView.onPause();
      
   }
   @Override
   protected void onResume() {
      super.onResume();
      mGLView.onResume();
   }
   @Override
   protected final void onStop() {
      super.onStop();
   }

   private void copy(Object src) {
      try {
         Field[] fs = src.getClass().getDeclaredFields();
         for (Field f : fs) {
            f.setAccessible(true);
            f.set(this, f.get(src));
         }
      } catch (Exception e) {
         throw new RuntimeException(e);
      }
   }
   
   protected boolean isFullscreenOpaque() {
      return true;
   }

   public ThreeDimensionsRenderer getRenderer(){
      return this.mRenderer;
   }
   
}

We can see a comment "//PROBLEM ON SECOND TIME" : it's here that the problem appear. But only the second time.

Explanations :
1 - On my application, i start a first 3D activity... Works fine.
2 - On this activity, call an other activity (an UI activity). Works fine.
3 - And, when i press previous android button, the 3D activity should appear. But the exception arrive.

Thanks.
marksman

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