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Messages - jaco robier

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1
Bugs / Re: difficulty targeting a 3D object with release V1.30
« on: January 01, 2016, 04:21:26 pm »

I see this problem only on my Samsung S4 Mini. And I see no problem in v1.30 on my second SmartPhone Samsung J5.


I tried your new  Jar V1.31  from http://jpct.de/download/tmp/jpct_ae.jar
and .... it's work fine on all my device  ;D


I tested too your jar from http://jpct.de/download/tmp/2/jpct_ae.jar and it does not work.

thank you for your help!

2
Bugs / Re: difficulty targeting a 3D object with release V1.30
« on: December 31, 2015, 06:17:38 pm »
data for all test:   
ClickX=   864   
ClickY=   164   
Camera.getPosition=(0.0,-30.0,150.0)   
   
      
results:

Interact2D.reproject2D3DWS (cam, fb, Clickx, clicky) .normalize () always return  (-0.4566984,-0.121633224,-0.8812672) in V1.29 & V1.30

      
                 V1.29                                V1.30
N Click     CalcminDistance=               CalcminDistance=
1               "2.3096227645874023"   "2.3096227645874023" =>  it's always Ok in V1.30 when first click !!
2               "2.3096227645874023"   "9.99999995904E11" :o => Second click and the next click are bad in V1.30
3               "2.3096227645874023"   "9.99999995904E11" :o
4               "2.3096227645874023"   "9.99999995904E11" :o
5               "2.3096227645874023"   "9.99999995904E11" :o
6               "2.3096227645874023"   "9.99999995904E11" :o
7               "2.3096227645874023"   "9.99999995904E11" :o
8               "2.3096227645874023"   "9.99999995904E11" :o

3
Bugs / Re: difficulty targeting a 3D object with release V1.30
« on: December 31, 2015, 02:55:20 pm »

with this version 1.31, i see no change  ???

4
Bugs / Re: difficulty targeting a 3D object with release V1.30
« on: December 30, 2015, 09:03:15 pm »
I  tested the menu 3D on this devices:
Genymotion with android 4.4.2 and JPCT v1.30 : It's works
Samsung S4 Mini with android 4.4.2 and JPCT v1.29: it's works
Samsung S4 Mini with android 4.4.2 and  JPCT v1.30: it's does not works  ???
Samsung J5 with android 5.1.1 and Jpct v1.30 : it's works


I tried  calcMinDistance ( cam.getPosition (), dir , 1000)" and i see no change.


5
Bugs / Re: difficulty targeting a 3D object with release V1.30
« on: December 29, 2015, 11:26:59 pm »
these 2 functions are used in the render thread :
SimpleVector dir = Interact2D.reproject2D3DWS (cam, fb, Clickx, clicky) .normalize ();
float res=Cube.calcMinDistance(cam.getPosition (), dir);

and ClickX and ClickY are calculated in the touch event method/thread.

I checked the first function (Interact2D.reproject2D3DWS (cam, fb, Clickx, clicky) .normalize () by projecting a 3D ball from the click : it's seems correct ...(see picture). http://www.jpct.net/forum2/Smileys/default/huh.gif

6
Bugs / difficulty targeting a 3D object with release V1.30
« on: December 29, 2015, 08:52:00 pm »
my menus in 3D does not work with the v1.30 release:
the problem is that if you click on a 3D object, the 3D object is not selected. Sometimes it works after 3 clicks ...

I only use these 2 functions:
SimpleVector dir = Interact2D.reproject2D3DWS (cam, fb, Clickx, clicky) .normalize ();
float res=Cube.calcMinDistance(cam.getPosition (), dir);

In v1.28+v1.29 works fine: It's always return res=25 when i click on the 3D object.
in V1.30: it's return res=9.99999995904E11 when i click on the 3D object ?!?

Have you got any ideas?
Cordialy

7
Projects / This app is not written in Java !!
« on: December 14, 2015, 04:24:00 pm »
Because I'm tired of crashes in Java when my application starts:
I use Basic4android and this library http://www.b4x.com/android/forum/threads/jpct-ae-3d-engine-wrapper.29546/

Advantages:
JPCT + Basic4android: only 4 crashes !! with 23000 Download.
JPCT + Basic4android: multiThread works fine.

Disadvantage:
JPCT + Basic4android : Loss of 10% fps


8
Projects / 3D Robotics industrial
« on: September 20, 2015, 05:56:18 pm »
Hello,

This is my application https://play.google.com/store/apps/details?id=robotic.industrial for those who want to discover industrial robotics .

I program and installs industrial robots ( ABB and Universal Robots ) .So If you spend one minute on this application, you can live my job everyday...

video with 3D menus = https://www.youtube.com/watch?v=dFOYzDO9kyg

a big " Thank you" for the work of EgonOlsen  ;).


9
Bugs / PolyLine and line width
« on: July 26, 2015, 07:39:23 pm »
Hello,
I use the class PolyLine and i have problem with the method SetWidth

   Polyline1.setPointMode(True); // mode pixel
   polyline1.setWidth(35);
=> the width of the pixel is correct.


   Polyline1.setPointMode(False); // mode line
   polyline1.setWidth(35);
=> The Width of the line is incorrect: the width never change and always the line width=1 ?


Bug or Normal ?



10
Bugs / Getbounds return always 1.401298464324817E-45
« on: March 28, 2015, 05:47:23 pm »
I Tested a getBounds() method to World
array is minX, maxX, minY, maxY, minZ, maxZ.

MinX is correct
MaxX is correct
MinY is correct
MaxY is incorrect if the max.y of All objects < 0 then return always 1.401298464324817E-45 !?!
MinZ is correct
MaxZ is correct
 
Thank you for your work!
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