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Support / Re: Primitives and Texture Wrap
« on: January 27, 2009, 11:38:52 pm »
That seems to have done the trick. Thanks so much!
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earth = new Object3D(Primitives.getSphere(1000));
earth.calcTextureWrapSpherical();
earth.setTexture( "md2" + c + "004Earth.JPG" );
earth.build();
world.addObject( earth );