Hi.
Is there anyway to specify a drawing order for objects?
Think of a plane used for the ground with a texture on it. I'm adding a 2D object on top of the ground - for example a puddle. Currently there is a lot of 'flickering' of the two objects during rendering. I'm guessing the GPU (?) can't decide what should be on top of what.
Any suggestions would be great!
Thanks.
Is there anyway to specify a drawing order for objects?
Think of a plane used for the ground with a texture on it. I'm adding a 2D object on top of the ground - for example a puddle. Currently there is a lot of 'flickering' of the two objects during rendering. I'm guessing the GPU (?) can't decide what should be on top of what.
Any suggestions would be great!
Thanks.