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Topics - mat1

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Support / Unexpected Texture rendering.
« on: October 05, 2013, 01:12:16 pm »
Hello,

   I am trying to add a texture to a sphere (PlanetTexture1.png attached) but I find that it is  rendered a plain green as in the screenshot (Screenshot.png also attached). Here is the code I am using:

Texture Manager:
    planet1Texture = new Texture(assetManager.open("PlanetTexture1.png"));
    TextureManager.getInstance().addTexture("PlanetTexture1.png", planet1Texture);

The model object:   
     planet1 = Primitives.getSphere(5.0f);
    SimpleVector planetPos = new SimpleVector();
    planetPos.set(25, 0, 30);
    planet1.setOrigin(planetPos);
    planet1.setTexture(ti1);
    planet1.build();
    planet1.strip();
    world.addObject(planet1);
 
Add texture to model:
TextureInfo ti1 = new TextureInfo(TextureManager.getInstance().getTextureID("PlanetTexture1.png"));

What do I need to add to get that texture rendered as I would see it in the png file?

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