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Support / Support for Android 2.1?
« on: April 12, 2010, 11:06:22 pm »
Hi,
Great work on the engine! I was playing with it all weekend, started building a spaceflight game.
I wanted some multitouch so I decided to upgrade my HTC hero from 1.5 to 2.1.
Now jpct-ae won't start.. I even tried your demo example again, just to make sure it wasn't something I did.
It seems to fail while setting up the renderer since the last normal output is:
04-12 16:50:36.550: INFO/jPCT-AE(1655): OpenGL renderer initialized (using 2 texture stages)
Then it just jumps back to the home-screen and throws a nasty stack trace.
I've attached my logcat output from running the demo. I can't find anything relevant in it.. just general OS stuff like "/system/lib/libdvm.so" and then some mentions of "/data/dalvik-cache/data@app@com.threed.jpct.example.apk@classes.dex"
No specific error type or method name..
Best,
Jonathan
[attachment deleted by admin]
Great work on the engine! I was playing with it all weekend, started building a spaceflight game.
I wanted some multitouch so I decided to upgrade my HTC hero from 1.5 to 2.1.
Now jpct-ae won't start.. I even tried your demo example again, just to make sure it wasn't something I did.
It seems to fail while setting up the renderer since the last normal output is:
04-12 16:50:36.550: INFO/jPCT-AE(1655): OpenGL renderer initialized (using 2 texture stages)
Then it just jumps back to the home-screen and throws a nasty stack trace.
I've attached my logcat output from running the demo. I can't find anything relevant in it.. just general OS stuff like "/system/lib/libdvm.so" and then some mentions of "/data/dalvik-cache/data@app@com.threed.jpct.example.apk@classes.dex"
No specific error type or method name..
Best,
Jonathan
[attachment deleted by admin]