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Messages - minasamy

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Support / Re: JPCT Coordinate system
« on: January 16, 2012, 02:27:04 pm »
Thanks for your response,
My Model was created using Maya and exported as a .OBJ file.
would you suggest another exporters that make this right instead of rotating the model ?
thanks

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Support / JPCT Coordinate system
« on: January 16, 2012, 09:07:39 am »
Hi all
I'm new into the JPCT engine for Android.

I noticed that the coordinate system in JPCT is not like that of the standard OpenGL.
When I loaded my models they were inverted upside down.

is there a way to adjust the JPCT coordinate system to be similar to that of the OpenGL ?

Thanks

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