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Support / Texture color inconsistent
« on: February 13, 2006, 05:37:09 pm »Quote
setGLFiltering(false);
This seems to fix the problem although the regions I pick from the texture need to be readjusted, they seem to have changed in size.
Quote
setGLMipmap(false);
This doesn't appear to have any effect.
What do you think was happening?