@Egon, I have envmap.jpg that is used in robombs.But there is no envmap2.jpg. So my clarification is can I get the same effect if I use a single texture( ie envmap.jpg)?
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if (cTicks > maxTicks) {
disable();
return true;
}
SimpleVector direction = (enemy.getTransformedCenter().calcSub( weapon.getTransformedCenter()));
SimpleVector direction = (enemy.getTranslation().calcSub( weapon.getTranslation()));
SimpleVector direction = (enemy.getZAxis().calcSub( weapon.getZAxis()));
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