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Messages - nico_r_a

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31
Support / Re: load a .obj file in JPCT-AE demo
« on: August 02, 2011, 04:47:36 pm »
and in the logcat there are information on my file obj. so sorry but i can't give this

32
Support / Re: load a .obj file in JPCT-AE demo
« on: August 02, 2011, 04:44:18 pm »
i have a intel core 2 duo E7400
2.8Ghz
with 3.5Go RAM

and how do you extract the logcat? because i can copy the text.

but i have test on the mobile android and it s low very low too

33
Support / Re: load a .obj file in JPCT-AE demo
« on: August 02, 2011, 04:23:48 pm »
ok thank you, it's great i have done a rotation of 90 and it is better.

the problem with the 3ds is that when i launch the application in the emulator, after 30min there is nothing.

34
Support / Re: load a .obj file in JPCT-AE demo
« on: August 02, 2011, 09:44:09 am »
but i asked this question because on the wiki I do not understand everything (because i am french ^^)
"in reverse" is to mean the scene is turn up (upside down), i must turn my head of 180 degré to see correctly the scene.
so i do always a rotate?
i have try to turn the obj but it's not correct



i have convert my file obj in 3ds but i don't arrive to load :
''private Object loadModel(InputStream filename, float scale) {
         Object3D[] model = Loader.load3DS(filename, scale);"
 this is correct??


i wish to serialiaze my object. in your demo there is a file .ser. how do you create this file?
thank you

35
Support / Re: load a .obj file in JPCT-AE demo
« on: August 01, 2011, 04:22:27 pm »
where do i get the log??
and i don't understand serialized?? because me, my obj file is a scene.
How can i convert .obj in 3ds??  please

In more another question with my camera, my scene was in reverse, i have done a rotation and the camera are always in reverse, to see the scene correctly i must execute a rotation on the camera and a rotation on the scene but i lose my postition for the camera.
Do you understand this new problem?


36
Support / Re: Version updates!
« on: August 01, 2011, 03:02:01 pm »
how could i do to see the helloshader so? because i don't have a tablet

37
Support / Re: Version updates!
« on: August 01, 2011, 02:36:28 pm »
i don't arrive to launch the application "helloshader" on the emulator pc

38
Support / Re: load a .obj file in JPCT-AE demo
« on: August 01, 2011, 02:01:02 pm »
sorry, but i can't send this file obj. I can really not. it's my subject of training
but in 3ds it s fastest??

39
Support / Re: load a .obj file in JPCT-AE demo
« on: August 01, 2011, 01:44:35 pm »
my file is 3.5Mo, is there a solution? and my obj is in ASCII

40
Support / Re: load a .obj file in JPCT-AE demo
« on: August 01, 2011, 11:52:09 am »
yes when i am with the emulator, i run the application and i must to wait 15 minutes to see the scene (my file obj)

41
Support / Re: load a .obj file in JPCT-AE demo
« on: August 01, 2011, 11:44:01 am »
thank you, I read your docs wiki but like i am french i don't understant all , I am working on your advice.
But can i optimize the time to run the application android. Because i must to wait 15 minutes in each time. Is there a solution??


42
Support / Re: load a .obj file in JPCT-AE demo
« on: July 29, 2011, 10:30:50 am »
but i don't understand, i have downloaded deep exploration 5.06. But what should i do with the texture??
i don't understant the link between the code java in eclipse and the deep exploration

and can i do a effect transparency on a object??

I know that my questions are bad level but i am beginner.
thank you

43
Support / Re: load a .obj file in JPCT-AE demo
« on: July 28, 2011, 02:03:44 pm »
i have another problem now.
in my .obj i don't have the link with my texture.
how can i do to create a link between the texture and the object?

44
Support / Re: load a .obj file in JPCT-AE demo
« on: July 28, 2011, 11:49:06 am »
i have already tried and don't update

45
Support / Re: load a .obj file in JPCT-AE demo
« on: July 28, 2011, 11:06:27 am »
ok, but when i put the file .mp3 in my raw, le file R.java doesn't update.

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