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Messages - Birdron

Pages: 1 [2]
16
Support / Obj Loader!!!
« on: May 03, 2014, 12:01:48 pm »
Hi,
   I am trying to load obj with mtl file.
Code: [Select]
Object 3D[] obj = Loader.loadObj("level.obj", "level.mtl", 1f);
level = obj[0];
level.buil();
world.addObject(level);
I am getting error in second line, array index out of bound.

Thanks.

17
Support / Re: WindowEvents type error
« on: April 07, 2014, 09:20:39 am »
1: I just wanted a key input to exit the application. I sort it out, it was simple.

2: Ok, I will try that method for the shadow.

Thank you.

18
Support / WindowEvents type error
« on: April 07, 2014, 02:10:49 am »
Hi,
   I have created the frame like this -
Code: [Select]
private void initFrame()
{
frame = new Frame();
frame.setTitle("Hello World");
frame.setSize(Width, Height);
frame.setVisible(true);
frame.addWindowListener(new WindowEvents());
keyMapper = new KeyMapper(frame);
}
   And I am getting this error -
 
Code: [Select]
WindowEvents cannot be resolved to a type
   Another Question - to load static light map (baked), do I have to use shaders or there is in built support for it?

19
Support / Re: Making The Game
« on: April 01, 2014, 03:59:24 pm »
Yes, that is what I am thinking to do. Thank you for the reply.

20
Support / Making The Game
« on: April 01, 2014, 01:07:34 am »
Hi,
   To make the game for android, do I have to make it on android or I can make it completely on PC than load on android?

Thanks in advance

21
Support / Re: Advanced Example!
« on: January 07, 2012, 06:11:19 pm »
Sure, I thought that too. Thanks.

Regards.

22
Support / Advanced Example!
« on: January 07, 2012, 12:49:45 am »
Hi,
   I am new here. I just tried to run the AdvancedExample from the wiki. But I am getting unable to run it.
   What ide should I use to write the codes?
   How to create the class file?
   
   I am new to java as well.

   EDIT: OK, just realized I will need jdk to compile the codes ???.

   Thanks in advance.
   Regards

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