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Messages - Birdron

#16
Support / Obj Loader!!!
May 03, 2014, 12:01:48 PM
Hi,
   I am trying to load obj with mtl file.
Object 3D[] obj = Loader.loadObj("level.obj", "level.mtl", 1f);
level = obj[0];
level.buil();
world.addObject(level);

I am getting error in second line, array index out of bound.

Thanks.
#17
Support / Re: WindowEvents type error
April 07, 2014, 09:20:39 AM
1: I just wanted a key input to exit the application. I sort it out, it was simple.

2: Ok, I will try that method for the shadow.

Thank you.
#18
Support / WindowEvents type error
April 07, 2014, 02:10:49 AM
Hi,
   I have created the frame like this -
private void initFrame()
{
frame = new Frame();
frame.setTitle("Hello World");
frame.setSize(Width, Height);
frame.setVisible(true);
frame.addWindowListener(new WindowEvents());
keyMapper = new KeyMapper(frame);
}

   And I am getting this error -
  WindowEvents cannot be resolved to a type

   Another Question - to load static light map (baked), do I have to use shaders or there is in built support for it?
#19
Support / Re: Making The Game
April 01, 2014, 03:59:24 PM
Yes, that is what I am thinking to do. Thank you for the reply.
#20
Support / Making The Game
April 01, 2014, 01:07:34 AM
Hi,
   To make the game for android, do I have to make it on android or I can make it completely on PC than load on android?

Thanks in advance
#21
Support / Re: Advanced Example!
January 07, 2012, 06:11:19 PM
Sure, I thought that too. Thanks.

Regards.
#22
Support / Advanced Example!
January 07, 2012, 12:49:45 AM
Hi,
   I am new here. I just tried to run the AdvancedExample from the wiki. But I am getting unable to run it.
   What ide should I use to write the codes?
   How to create the class file?
   
   I am new to java as well.

   EDIT: OK, just realized I will need jdk to compile the codes ???.

   Thanks in advance.
   Regards