Thank you:) Yes! I like Crusader too!:D
My tiles are 2D images. The dimensions are 48x24, and tiles with height
go up in increments of 15px.
I need to draw to another bufferedimage, because I NEED the model to have a TRANSPARENT background, so it can be drawn onto the map:)
I use MAGENTA as the background color, because its least used in my models:)
If I could get the thing to be transparent itself, OR PERHAPS get jpct
to render STRAIGHT ONTO my bufferedimage?
Is it possible to do that?
The models are 3D, and thats it:).
I currently set the camera and lights to a roughly isometric angle,
and make them look at the models center. This also happens to be the (0,0) of the world space, i think.
If I were to draw several different characters, id have to keep moving the camera and lights(might be slow), or maybe you can hide all but the current model im rendering by setting them to totally transparent.
The other, probably easier way, might be to make a new world for each object, but i would imagine id be frowned on by people here;).