16
Support / Could not link shader program error
« on: April 30, 2017, 02:35:00 pm »
Hello,
I have a weird crash that I can't really explain since the logs don't give me enough information nor does the error stacktrace...
Stacktrace:
The only device that gave me this error happens to be my brother's phone (Samsung Galaxy S3 mini).
It works fine on my phone and enough other phones, however...
Thanks in advance
I have a weird crash that I can't really explain since the logs don't give me enough information nor does the error stacktrace...
Stacktrace:
Code: [Select]
java.lang.RuntimeException: [ 1493390702610 ] - ERROR: Could not link shader program:
at com.threed.jpct.Logger.log(Logger.java:206)
at com.threed.jpct.GLSLShader.createProgram(GLSLShader.java:1131)
at com.threed.jpct.GLSLShader.loadProgram(GLSLShader.java:1113)
at com.threed.jpct.GLSLShader.preInit(GLSLShader.java:301)
at com.threed.jpct.GL20.setShader(GL20.java:388)
at com.threed.jpct.GLRenderer.setShader(GLRenderer.java:567)
at com.threed.jpct.CompiledInstance.render(CompiledInstance.java:191)
at com.threed.jpct.GLRenderer.drawVertexArray(GLRenderer.java:2472)
at com.threed.jpct.World.draw(World.java:1426)
at com.threed.jpct.World.draw(World.java:1109)
at com.aeroshark333.artofearthify.lw.LiveWallpaperRenderer.onDrawFrame(LiveWallpaperRenderer.java:1188)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1524)
at android.opengl.
I am using custom shaders and they do seem to work fine on most devices...The only device that gave me this error happens to be my brother's phone (Samsung Galaxy S3 mini).
It works fine on my phone and enough other phones, however...
Thanks in advance