166
Support / Re: Crash (native)
« on: February 02, 2018, 11:05:03 am »
Hello?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
07-13 21:01:47.373: I/jPCT-AE(5038): glClearColor(0.1137255, 0.1137255, 0.1137255, 1.0) took 31000ns
07-13 21:01:47.374: I/jPCT-AE(5038): glClear(16640) took 700385ns
07-13 21:01:47.374: I/jPCT-AE(5038): glDisable(2929) took 21461ns
07-13 21:01:47.375: I/jPCT-AE(5038): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 49538ns
07-13 21:01:47.375: I/jPCT-AE(5038): glEnableClientState(32884) took 14539ns
07-13 21:01:47.375: I/jPCT-AE(5038): glDisableClientState(32885) took 9077ns
07-13 21:01:47.375: I/jPCT-AE(5038): glClientActiveTexture(33984) took 12308ns
07-13 21:01:47.375: I/jPCT-AE(5038): glEnableClientState(32888) took 11230ns
07-13 21:01:47.376: I/jPCT-AE(5038): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 37308ns
07-13 21:01:47.376: I/jPCT-AE(5038): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 26077ns
07-13 21:01:47.376: I/jPCT-AE(5038): glEnableClientState(32886) took 15462ns
07-13 21:01:47.376: I/jPCT-AE(5038): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 151308ns
07-13 21:01:47.377: I/jPCT-AE(5038): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 47153ns
07-13 21:01:47.378: I/jPCT-AE(5038): glEnableClientState(32886) took 20538ns
07-13 21:01:47.378: I/jPCT-AE(5038): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 148923ns
07-13 21:01:47.379: I/jPCT-AE(5038): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 50846ns
07-13 21:01:47.379: I/jPCT-AE(5038): glEnableClientState(32886) took 20615ns
07-13 21:01:47.379: I/jPCT-AE(5038): glDrawElements(4, 438, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 142769ns
07-13 21:01:47.379: I/jPCT-AE(5038): glEnable(2929) took 13692ns
07-13 21:01:47.385: D/jPCT-AE(5038): FBO id is -1, render buffer is -1, buffersBuffer is false(0/0/)
07-13 21:01:47.387: I/jPCT-AE(5038): glGetString(7939) took 62000ns
07-13 21:01:47.387: I/jPCT-AE(5038): return value: GL_EXT_debug_marker GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_compressed_ETC1_RGB8_texture GL_EXT_compressed_ETC1_RGB8_sub_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_vertex_half_float GL_EXT_blend_minmax GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_ARM_mali_program_binary GL_EXT_shader_texture_lod GL_EXT_robustness GL_OES_depth_texture_cube_map GL_KHR_debug GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_mapbuffer
07-13 21:01:47.388: W/jPCT-AE(5038): [ 1499972507388 ] - WARNING: Texture's size is 360/600, but textures should be square for OpenGL ES2.0! This may result in a black texture!
07-13 21:01:47.388: D/jPCT-AE(5038): Allocating native memory for 360*600 texture(false/false/false/false/): 432000 bytes!
07-13 21:01:47.389: I/jPCT-AE(5038): glGenTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 67846ns
07-13 21:01:47.389: D/jPCT-AE(5038): New texture's id is: 11
07-13 21:01:47.390: I/jPCT-AE(5038): glActiveTexture(33984) took 18308ns
07-13 21:01:47.390: I/jPCT-AE(5038): glBindTexture(3553, 11) took 58307ns
07-13 21:01:47.390: I/jPCT-AE(5038): glTexParameterx(3553, 10241, 9729) took 23693ns
07-13 21:01:47.390: I/jPCT-AE(5038): glTexParameterx(3553, 10240, 9728) took 17615ns
07-13 21:01:47.391: I/jPCT-AE(5038): glTexParameterx(3553, 10242, 33071) took 14615ns
07-13 21:01:47.391: I/jPCT-AE(5038): glTexParameterx(3553, 10243, 33071) took 23923ns
07-13 21:01:47.391: I/jPCT-AE(5038): --------- beginning of crash
07-13 21:01:47.673: W/google-breakpad(5038): ### ### ### ### ### ### ### ### ### ### ### ### ###
07-13 21:01:47.674: W/google-breakpad(5038): Chrome build fingerprint:
07-13 21:01:47.674: W/google-breakpad(5038): 1.1.2
07-13 21:01:47.674: W/google-breakpad(5038): 8
07-13 21:01:47.674: W/google-breakpad(5038): ### ### ### ### ### ### ### ### ### ### ### ### ###
07-13 21:01:47.674: A/libc(5038): Fatal signal 11 (SIGSEGV), code 1, fault addr 0xa4103690 in tid 5312 (GLThread 588)
07-13 21:09:05.024: I/jPCT-AE(8876): glClearColor(0.5803922, 0.5803922, 0.5803922, 1.0) took 46615ns
07-13 21:09:05.025: I/jPCT-AE(8876): glClear(16640) took 663231ns
07-13 21:09:05.026: I/jPCT-AE(8876): glDisable(2929) took 28000ns
07-13 21:09:05.027: I/jPCT-AE(8876): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 135692ns
07-13 21:09:05.027: I/jPCT-AE(8876): glEnableClientState(32884) took 26000ns
07-13 21:09:05.027: I/jPCT-AE(8876): glDisableClientState(32885) took 17385ns
07-13 21:09:05.028: I/jPCT-AE(8876): glClientActiveTexture(33984) took 17692ns
07-13 21:09:05.028: I/jPCT-AE(8876): glEnableClientState(32888) took 20077ns
07-13 21:09:05.028: I/jPCT-AE(8876): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 62846ns
07-13 21:09:05.029: I/jPCT-AE(8876): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 52308ns
07-13 21:09:05.029: I/jPCT-AE(8876): glEnableClientState(32886) took 29461ns
07-13 21:09:05.029: I/jPCT-AE(8876): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 197615ns
07-13 21:09:05.030: I/jPCT-AE(8876): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 77538ns
07-13 21:09:05.031: I/jPCT-AE(8876): glEnableClientState(32886) took 26385ns
07-13 21:09:05.031: I/jPCT-AE(8876): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 180769ns
07-13 21:09:05.040: I/jPCT-AE(8876): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 64077ns
07-13 21:09:05.040: I/jPCT-AE(8876): glEnableClientState(32886) took 28461ns
07-13 21:09:05.041: I/jPCT-AE(8876): glDrawElements(4, 438, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 189770ns
07-13 21:09:05.041: I/jPCT-AE(8876): glEnable(2929) took 26154ns
07-13 21:09:05.045: D/jPCT-AE(8876): FBO id is -1, render buffer is -1, buffersBuffer is false(0/0/)
07-13 21:09:05.048: I/jPCT-AE(8876): glGetString(7939) took 104077ns
07-13 21:09:05.049: I/jPCT-AE(8876): return value: GL_EXT_debug_marker GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_compressed_ETC1_RGB8_texture GL_EXT_compressed_ETC1_RGB8_sub_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_vertex_half_float GL_EXT_blend_minmax GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_ARM_mali_program_binary GL_EXT_shader_texture_lod GL_EXT_robustness GL_OES_depth_texture_cube_map GL_KHR_debug GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_mapbuffer
07-13 21:09:05.049: W/jPCT-AE(8876): [ 1499972945049 ] - WARNING: Texture's size is 360/600, but textures should be square for OpenGL ES2.0! This may result in a black texture!
07-13 21:09:05.049: D/jPCT-AE(8876): Allocating native memory for 360*600 texture(false/false/false/false/): 864000 bytes!
07-13 21:09:05.052: I/jPCT-AE(8876): glGenTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 70847ns
07-13 21:09:05.052: D/jPCT-AE(8876): New texture's id is: 11
07-13 21:09:05.052: I/jPCT-AE(8876): glActiveTexture(33984) took 17615ns
07-13 21:09:05.052: I/jPCT-AE(8876): glBindTexture(3553, 11) took 36154ns
07-13 21:09:05.053: I/jPCT-AE(8876): glTexParameterx(3553, 10241, 9729) took 21538ns
07-13 21:09:05.053: I/jPCT-AE(8876): glTexParameterx(3553, 10240, 9728) took 17154ns
07-13 21:09:05.053: I/jPCT-AE(8876): glTexParameterx(3553, 10242, 33071) took 18000ns
07-13 21:09:05.053: I/jPCT-AE(8876): glTexParameterx(3553, 10243, 33071) took 15000ns
07-13 21:09:05.058: I/jPCT-AE(8876): glTexImage2D(3553, 0, 6408, 360, 600, 0, 6408, 5121, java.nio.DirectByteBuffer[position=0,limit=864000,capacity=864000]) took 4440692ns
07-13 21:09:05.058: I/jPCT-AE(8876): glBindTexture(3553, 1) took 27923ns
07-13 21:09:05.059: D/jPCT-AE(8876): New texture uploaded: com.threed.jpct.NPOTTexture@cd69d1f in thread Thread[GLThread 1121,5,main]
07-13 21:09:05.059: I/jPCT-AE(8876): glBindTexture(3553, 11) took 20231ns
07-13 21:09:05.061: D/jPCT-AE(8876): Creating render buffer in depth mode!
07-13 21:09:05.064: D/jPCT-AE(8876): Render buffer created: 1
07-13 21:24:52.367: I/jPCT-AE(14416): glClearColor(0.6313726, 0.6313726, 0.6313726, 1.0) took 37000ns
07-13 21:24:52.367: I/jPCT-AE(14416): glClear(16640) took 173077ns
07-13 21:24:52.368: I/jPCT-AE(14416): glDisable(2929) took 24462ns
07-13 21:24:52.368: I/jPCT-AE(14416): glActiveTexture(33984) took 18615ns
07-13 21:24:52.369: I/jPCT-AE(14416): glBindTexture(3553, 1) took 23385ns
07-13 21:24:52.371: I/jPCT-AE(14416): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 68000ns
07-13 21:24:52.371: I/jPCT-AE(14416): glEnableClientState(32884) took 19846ns
07-13 21:24:52.372: I/jPCT-AE(14416): glDisableClientState(32885) took 19461ns
07-13 21:24:52.372: I/jPCT-AE(14416): glClientActiveTexture(33984) took 18000ns
07-13 21:24:52.373: I/jPCT-AE(14416): glEnableClientState(32888) took 20462ns
07-13 21:24:52.373: I/jPCT-AE(14416): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 58000ns
07-13 21:24:52.374: I/jPCT-AE(14416): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 45693ns
07-13 21:24:52.374: I/jPCT-AE(14416): glEnableClientState(32886) took 25385ns
07-13 21:24:52.375: I/jPCT-AE(14416): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 498692ns
07-13 21:24:52.377: I/jPCT-AE(14416): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 63077ns
07-13 21:24:52.378: I/jPCT-AE(14416): glEnableClientState(32886) took 48308ns
07-13 21:24:52.379: I/jPCT-AE(14416): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 279308ns
07-13 21:24:52.381: I/jPCT-AE(14416): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 60154ns
07-13 21:24:52.381: I/jPCT-AE(14416): glEnableClientState(32886) took 22077ns
07-13 21:24:52.382: I/jPCT-AE(14416): glDrawElements(4, 438, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 266770ns
07-13 21:24:52.383: I/jPCT-AE(14416): glEnable(2929) took 24230ns
07-13 21:24:52.388: I/jPCT-AE(14416): Normal vectors calculated in 2ms!
07-13 21:24:52.390: I/jPCT-AE(14416): Tangent vectors calculated in 1ms!
07-13 21:24:52.392: I/jPCT-AE(14416): Normal vectors calculated in 2ms!
07-13 21:24:52.393: I/jPCT-AE(14416): Memory usage before compacting: 5303 KB used out of 6982 KB. Max. memory available to the VM is 262144 KB.
07-13 21:24:52.593: I/jPCT-AE(14416): Memory usage after compacting: 5250 KB used out of 6995 KB. Max. memory available to the VM is 262144 KB.
07-13 21:24:52.593: I/jPCT-AE(14416): glClearColor(0.53333336, 0.53333336, 0.53333336, 1.0) took 36153ns
07-13 21:24:52.595: I/jPCT-AE(14416): glClear(16640) took 1345231ns
07-13 21:24:52.596: I/jPCT-AE(14416): glDisable(2929) took 84231ns
07-13 21:24:52.598: I/jPCT-AE(14416): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 69769ns
07-13 21:24:52.598: I/jPCT-AE(14416): glEnableClientState(32884) took 20692ns
07-13 21:24:52.599: I/jPCT-AE(14416): glDisableClientState(32885) took 398308ns
07-13 21:24:52.600: I/jPCT-AE(14416): glClientActiveTexture(33984) took 18077ns
07-13 21:24:52.600: I/jPCT-AE(14416): glEnableClientState(32888) took 19154ns
07-13 21:24:52.601: I/jPCT-AE(14416): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 63615ns
07-13 21:24:52.601: I/jPCT-AE(14416): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 45923ns
07-13 21:24:52.602: I/jPCT-AE(14416): glEnableClientState(32886) took 70308ns
07-13 21:24:52.603: I/jPCT-AE(14416): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 586846ns
07-13 21:24:52.605: I/jPCT-AE(14416): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 61154ns
07-13 21:24:52.606: I/jPCT-AE(14416): glEnableClientState(32886) took 24077ns
07-13 21:24:52.607: I/jPCT-AE(14416): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 236231ns
07-13 21:24:52.609: I/jPCT-AE(14416): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 60616ns
07-13 21:24:52.609: I/jPCT-AE(14416): glEnableClientState(32886) took 24077ns
07-13 21:24:52.610: I/jPCT-AE(14416): glDrawElements(4, 438, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 267770ns
07-13 21:24:52.611: I/jPCT-AE(14416): glEnable(2929) took 24693ns
07-13 21:24:52.613: D/jPCT-AE(14416): FBO id is -1, render buffer is -1, buffersBuffer is false(0/0/)
07-13 21:24:52.614: I/jPCT-AE(14416): glGetString(7939) took 70769ns
07-13 21:24:52.615: I/jPCT-AE(14416): return value: GL_EXT_debug_marker GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_compressed_ETC1_RGB8_texture GL_EXT_compressed_ETC1_RGB8_sub_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_vertex_half_float GL_EXT_blend_minmax GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_ARM_mali_program_binary GL_EXT_shader_texture_lod GL_EXT_robustness GL_OES_depth_texture_cube_map GL_KHR_debug GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_mapbuffer
07-13 21:24:52.615: W/jPCT-AE(14416): [ 1499973892615 ] - WARNING: Texture's size is 360/600, but textures should be square for OpenGL ES2.0! This may result in a black texture!
07-13 21:24:52.616: D/jPCT-AE(14416): Allocating native memory for 360*600 texture(false/false/false/false/): 432000 bytes!
07-13 21:24:52.621: I/jPCT-AE(14416): glGenTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 90615ns
07-13 21:24:52.622: D/jPCT-AE(14416): New texture's id is: 11
07-13 21:24:52.622: I/jPCT-AE(14416): glActiveTexture(33984) took 22154ns
07-13 21:24:52.623: I/jPCT-AE(14416): glBindTexture(3553, 11) took 115538ns
07-13 21:24:52.624: I/jPCT-AE(14416): glTexParameterx(3553, 10241, 9729) took 24154ns
07-13 21:24:52.624: I/jPCT-AE(14416): glTexParameterx(3553, 10240, 9728) took 18846ns
07-13 21:24:52.625: I/jPCT-AE(14416): glTexParameterx(3553, 10242, 33071) took 19461ns
07-13 21:24:52.625: I/jPCT-AE(14416): glTexParameterx(3553, 10243, 33071) took 18000ns
07-13 21:24:52.636: I/jPCT-AE(14416): glTexImage2D(3553, 0, 6408, 360, 600, 0, 6408, 5121, java.nio.DirectByteBuffer[position=0,limit=432000,capacity=432000]) took 10327692ns
07-13 21:24:52.637: I/jPCT-AE(14416): glBindTexture(3553, 1) took 26769ns
07-13 21:24:52.637: D/jPCT-AE(14416): New texture uploaded: com.threed.jpct.NPOTTexture@27cf779 in thread Thread[GLThread 1559,5,main]
07-13 21:24:52.638: I/jPCT-AE(14416): glBindTexture(3553, 11) took 23693ns
07-13 21:24:52.638: D/jPCT-AE(14416): Creating render buffer in depth mode!
07-13 21:24:52.640: D/jPCT-AE(14416): Render buffer created: 1
if (hasRenderTexture) {
this.frameBuffer.setRenderTarget(this.renderTexture);
if (hasBlitShader) {
this.frameBuffer.setBlittingShader(blitShader);
}
}
frameBuffer.clear();
~World render + draw~if (this.hasRenderTexture) {
frameBuffer.display();
this.frameBuffer.removeRenderTarget();
if (settings.renderer_blit_shader_two_pass) {
this.frameBuffer.setRenderTarget(renderTexture2);
}
if (hasBlitShader) {
blitShader.setUniform(
EarthifyShader.SHADER_UNIFORM_TWO_PASS, 0.0f);
}
frameBuffer.blit(renderTexture, 0, renderTexture.getHeight(),
0, 0, renderTexture.getWidth(),
-renderTexture.getHeight(), frameBuffer.getWidth(),
frameBuffer.getHeight(), -1, false);
if (settings.renderer_blit_shader_two_pass) {
frameBuffer.display();
this.frameBuffer.removeRenderTarget();
// seconds pass
if (hasBlitShader) {
blitShader.setUniform(
EarthifyShader.SHADER_UNIFORM_TWO_PASS, 1.0f);
}
frameBuffer.blit(renderTexture2, 0,
renderTexture2.getHeight(), 0, 0,
renderTexture2.getWidth(),
-renderTexture2.getHeight(),
frameBuffer.getWidth(), frameBuffer.getHeight(),
-1, false);
}
if (hasBlitShader) {
this.frameBuffer.setBlittingShader(null);
}
}
~Lens flare blits~frameBuffer.display();
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'samsung/a5xeltexx/a5xelte:7.0/NRD90M/A510FXXU4CQDJ:user/release-keys'
Revision: '4'
ABI: 'arm'
pid: 32192, tid: 32357, name: GLThread 53616 >>> com.aeroshark333.artofearthify <<<
signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0xcb181538
r0 c43f7c00 r1 cb180890 r2 00000ca8 r3 cb181538
r4 cb180890 r5 f0f2d008 r6 cb1808d0 r7 c43f7c00
r8 00000400 r9 c43f8000 sl 00000001 fp 0000002d
ip 0000005a sp cce7e5cc lr cfabc58c pc cfabc5b8 cpsr 800a0010
backtrace:
#00 pc 003075b8 /system/vendor/lib/egl/libGLES_mali.so
On Samsung Galaxy A5 2016 running Android 7.0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'motorola/surnia_retbr_dstv/surnia_udstv:6.0/MPI24.65-39-4/3:user/release-keys'
Revision: 'p30d'
ABI: 'arm'
pid: 4182, tid: 4448, name: GLThread 17896 >>> com.aeroshark333.artofearthify <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xa336f000
r0 a336dab0 r1 a336dd10 r2 00000190 r3 a336efec
r4 00000654 r5 9daa3d00 r6 a336e9b8 r7 a336e364
r8 00000208 r9 00000000 sl 00000004 fp 00000000
ip 00000020 sp a1c05528 lr a336edac pc ac7a5396 cpsr 200f0030
backtrace:
#00 pc 000bc396 /system/vendor/lib/egl/libRBGLESv2_adreno.so (oxili_tile_texture+637)
#01 pc 000917a3 /system/vendor/lib/egl/libRBGLESv2_adreno.so
#02 pc 000935c9 /system/vendor/lib/egl/libRBGLESv2_adreno.so (rb_texture_update_hw_subimage+4204)
#03 pc 000949d7 /system/vendor/lib/egl/libRBGLESv2_adreno.so (rb_texture_loadimage+224)
#04 pc 0006e6b9 /system/vendor/lib/egl/libRBGLESv2_adreno.so (TexImageLoad+216)
#05 pc 0006e933 /system/vendor/lib/egl/libRBGLESv2_adreno.so (core_glTexImage2D+234)
#06 pc 0004cd3b /system/vendor/lib/egl/libRBGLESv2_adreno.so (glTexImage2D+50)
#07 pc 0006b5cf /system/lib/libandroid_runtime.so
#08 pc 02d6f84d /system/framework/arm/boot.oat (offset 0x1feb000)
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'motorola/surnia_retbr_dstv/surnia_udstv:6.0/MPI24.65-39-4/3:user/release-keys'
Revision: 'p30d'
ABI: 'arm'
pid: 3892, tid: 4136, name: GLThread 17925 >>> com.aeroshark333.artofearthify <<<
signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x9fa331a8
r0 9fa32500 r1 9fa32520 r2 00000190 r3 9fa337fc
r4 00000654 r5 9f386e00 r6 9fa331a8 r7 9fa32b74
r8 0000014c r9 00000000 sl 00000004 fp 00000000
ip 00000032 sp a02ff528 lr 9fa337fc pc ac7a538e cpsr 800f0030
backtrace:
#00 pc 000bc38e /system/vendor/lib/egl/libRBGLESv2_adreno.so (oxili_tile_texture+629)
#01 pc 000917a3 /system/vendor/lib/egl/libRBGLESv2_adreno.so
#02 pc 000935c9 /system/vendor/lib/egl/libRBGLESv2_adreno.so (rb_texture_update_hw_subimage+4204)
#03 pc 000949d7 /system/vendor/lib/egl/libRBGLESv2_adreno.so (rb_texture_loadimage+224)
#04 pc 0006e6b9 /system/vendor/lib/egl/libRBGLESv2_adreno.so (TexImageLoad+216)
#05 pc 0006e933 /system/vendor/lib/egl/libRBGLESv2_adreno.so (core_glTexImage2D+234)
#06 pc 0004cd3b /system/vendor/lib/egl/libRBGLESv2_adreno.so (glTexImage2D+50)
#07 pc 0006b5cf /system/lib/libandroid_runtime.so
#08 pc 02d6f84d /system/framework/arm/boot.oat (offset 0x1feb000)