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Topics - EgonOlsen

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361
News / LWJGL 0.92 is out!
« on: September 10, 2004, 01:59:02 am »
You can get it here: http://www.lwjgl.org

The current jPCT release (1.02) won't work with it, but the next one will.

362
News / Version 1.02 has been released!
« on: June 30, 2004, 11:11:11 pm »
Changes are documented here: http://www.jpct.net/changes.html

In addition to these API-modifications, the distribution has changed too. The terrain-example has been removed and a new, more complex example (the car-example) has been added. The jars of the examples are no longer containing the whole API...just their own classes. This reduces download size slightly.
The fps-example makes use of the new KeyMapper-class in util now.

Have fun!

363
News / Forum updated to 2.0.8
« on: June 30, 2004, 12:54:29 am »
This should fix...whatever... :wink:

364
News / Version 1.01 has been released!
« on: June 03, 2004, 07:33:57 pm »
Changes are documented here: http://www.jpct.net/changes.html

Have fun!

365
News / Version 1.00 has been released!
« on: April 28, 2004, 09:55:51 pm »
Yes, we are at 1.00 now...but that doesn't mean anything... :wink:
This version has been ported to LWJGL 0.9 and it won't run with 0.8 (or lower) anymore. So it's time to upgrade your LWJGL installation to 0.9 here: http://www.lwjgl.org
This version doesn't include the announced terrain following example, because i didn't make it in time for this release.
Anyway, it offers some new and improved ways to work on the polygon level of objects.
All changes are documented here:

http://www.jpct.net/changes.html

Have fun!

366
News / LWJGL 0.9 is out!
« on: April 17, 2004, 12:40:09 pm »
You can get it here: http://www.lwjgl.org

The current jPCT release (0.99) won't work with it, but the next one will.

367
News / Working on new example
« on: April 02, 2004, 12:30:14 am »
I'm currently working on a new example that shows how to make a vehicle follow a surface (=terrain) with jPCT. Here's a preview of how the current version looks like (the thingy in the middle is the vehicle... :wink: ).


368
News / Version 0.99 has been released!
« on: March 22, 2004, 09:37:49 pm »
This is a minor release that includes some optimizations, a rewritten transformation code for lights (should be unnoticable) and support for vertex arrays when using OpenGL. Changes are documented here:

http://www.jpct.net/changes.html

Have fun!

369
News / Webstart
« on: March 03, 2004, 12:19:56 am »
I've uploaded a little demo that uses webstart. It supports software and hardware rendering (Windows and Linux only ATM). Switch between the two modes by pressing 'x' (the video-mode selection for hardware needs improvement, so hardware may fail on some setups).

http://www.jpct.net/webstart/demo.php

or, if the version doesn't work try this:

http://www.jpct.net/webstart/demo2.php

or this:

http://www.jpct.net/webstart/demo3.php

Note that you need to have a JRE 1.3 or higher with Webstart installed.

370
News / jPCT and Linux
« on: February 24, 2004, 10:12:50 pm »
I finally tested jPCT in combination with LWJGL running under Linux (Knoppix, based on Debian) and it just worked:

 

371
News / Version 0.98 has been released!
« on: February 12, 2004, 10:11:57 pm »
This version comes bundled with LWJGL0.8 (Windows version only) and includes new classes that you can use in your code to ease collision detection and response...more details and other changes are documented here:

http://www.jpct.net/changes.html

Have fun!

372
News / Tested jPCT with LWJGL0.8
« on: January 28, 2004, 01:50:27 am »
I've been a bit lazy with upgrading my LWJGL-installation from 0.7 to 0.8, but i finally did and jPCT works fine with it. Just to let you know in case you want to use 0.8 yourself.

373
News / Version 0.97 has been released!
« on: January 08, 2004, 07:05:24 pm »
Changes are documented here: http://www.jpct.net/changes.html

Please note that this release doesn't contain the Bounce-example anymore, because i decided to remove it from the distribution.

Have fun!

374
News / Version 0.96 has been released!
« on: November 27, 2003, 09:15:52 pm »
Changes are documented here: http://www.jpct.net/changes.html

In addition, i finally replaced the jPCT-demo from the stoneage with a more current version. To be precise, the new jPCT-demo is simply the fps-demo from the examples-dir of the API-distribution bundled with LWJGL 0.7.

Have fun!

375
Bugs / Bug in 0.92-0.95 in Matrix.scalarMul()
« on: November 20, 2003, 10:09:44 pm »
:oops: There's a bug in the scalarMul()-method in Matrix from version 0.92 on. This bug affects Object-scaling too, so this won't work anymore in all versions from 0.92-0.95. I'll release 0.96 to fix this ASAP.

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