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Messages - peter

Pages: 1 [2]
16
Support / low fps rate
« on: June 21, 2016, 11:03:44 pm »
I am using jpct-ae to rendering over 400 3D objects at once. what FPS amount should I expect? right now I am getting 10fps on android 5.1 galaxy note4 , it's pretty low.

17
Support / Re: weird lines show in texture when camera move
« on: June 10, 2016, 03:43:02 pm »
the z-fighting problem could be solve by shrink all vertices by 100 times, so I can move camera distance from 5000 to around 50. don't know why shrink 3D object's vertices effect the z-fighting, I think it has something to do with the camera distance. could this be a bug?

18
Support / Re: weird lines show in texture when camera move
« on: April 18, 2016, 10:53:13 pm »
is there a way to increase depth buffer? because those weird line shows after zooming out. NVDepthConfigChooser's depth buffer is not large enough.

19
Support / Re: weird lines show in texture when camera move
« on: March 31, 2016, 04:41:20 pm »
the whole thing is load from obj and mtl, according to what is showing in the screen I guess it happened when there are two objects overlapped.

20
Support / Re: weird lines show in texture when camera move
« on: March 30, 2016, 11:16:55 pm »
NVDepthConfigChooser actually fix the problem!!!
thank you very much!!!
so that is a depth buffer related issue?

21
Support / Re: weird lines show in texture when camera move
« on: March 30, 2016, 10:51:16 pm »
my render calls are almost the same with hello world example
onSurfaceChanged(GL10 gl, int width, int height)
        fb = new FrameBuffer(width, height);
        world = new World();
        world.setAmbientLight(85,85,85);
        world.setClippingPlanes(10,1000);
        world.setObjectsVisibility(true);
        create Lights
        world.addObjects(objects);//objects loads from obj and mtl
        world.getCamera().setPosition(0,0, 800);
        MemoryHelper.compact();

onDrawFrame(GL10 gl)
        fb.clear(background);
        world.renderScene(fb);
        world.draw(fb);
        fb.display();

I will try NVDepthConfigChooser see if that helps.
thank you!!!

22
Support / Re: weird lines show in texture when camera move
« on: March 30, 2016, 10:16:18 pm »
if camera is close enough, those lines go away

23
Support / Re: weird lines show in texture when camera move
« on: March 30, 2016, 10:13:46 pm »
I am using Samsung Galaxy note 4, android version 5.1.1

24
Support / weird lines show in texture when camera move
« on: March 30, 2016, 09:53:10 pm »
weird lines show in texture when camera zoom out. went away when zoom in. any idea why this happened?
the 3d objects are load from .obj and .mtl file

Pages: 1 [2]