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Messages - zammbi

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271
News / Re: Demo reel
« on: February 26, 2010, 02:42:53 pm »
Very cool video there.

I little off-topic, maybe its time to spice up the website site/logo?

272
News / Re: jPCT goes Android
« on: July 28, 2009, 12:04:16 pm »
That's a bugger seems only G1 is supporting hardware 3D. Maybe some info here can help you : http://www.anddev.org/viewforum.php?f=2 they seem to have some 3D tutorials, though I haven't looked into it.

273
News / Re: jPCT goes Android
« on: July 20, 2009, 07:41:25 am »
Quote
the Galaxy will come with 7.2 Mbps HSDPA connectivity, 3.2 inch HVGA AMOLED Touch Screen display, 8GB Internal memory and 5 Megapixel camera with Autofocus
Seems very nice. Hope it all goes well.

274
News / Re: jPCT goes Android
« on: July 18, 2009, 07:29:13 pm »
Well there was that Quake 1 game that seem to run fine and that was before android was released. So I have confidence in your abilities  :D

Also, not that I like the idea, but you could use C for the collisions: http://arstechnica.com/open-source/news/2009/06/android-goes-beyond-java-gains-native-cc-dev-kit.ars

275
News / Re: jPCT goes Android
« on: July 16, 2009, 08:55:58 am »
Get something out then people can test :)
A lot of optimisations built in that you take for granted in Java isn't in android, so you might find something to speed some areas up.

276
News / Re: jPCT goes Android
« on: July 16, 2009, 01:42:28 am »
Well what I last read is that the emulator is still slower then the device. There's a large range of derives too. I might get the Magic.

277
News / Re: jPCT goes Android
« on: July 15, 2009, 10:27:41 am »
Slow on the emulator or the device itself? If people can port a quake 3, surely jpct would be fine...

278
News / Re: jPCT goes Android
« on: July 13, 2009, 09:08:34 am »
Says the issue has been closed.
I hope you will be able to release something. Seems Android has come to NZ so I might buy one soon and start some development.

279
Thanks for those stat's. They will help for my game. Is it possible can someone put those stars are numbers or a %?

280
Support / Re: couple of random questions
« on: May 31, 2009, 11:47:56 am »
Quote
2.When compiling a program in eclipse where is the compiled Jar file?, i looked in the workspace folder but it wasnt there.
There's a export option to compile to 1 jar and choose the location.

281
News / Re: Second beta of jPCT 1.18 released!
« on: April 23, 2009, 08:30:39 am »
Very nice work you been adding in Egon 8)

282
News / Re: jPCT goes Android
« on: April 22, 2009, 10:02:27 am »
Well I seen a lot of full 3d games, so it has to be possible  :-\

283
Feedback / Re: Oracle to buy Sun for $9.50 a share
« on: April 20, 2009, 05:56:18 pm »
Yes big discussion about it at JGO http://www.javagaming.org/index.php/topic,20314.msg164074/

Java I believe will be fine, but JavaFX, JOGL or so could be effected negative. Just have to wait and see...

284
Support / Re: Is it possible to support JoGL?
« on: April 16, 2009, 07:39:01 am »
Sounds great that your adding in JOGL support. Everyone at the JavaGaming.Org site knows 1 person over who would loves JOGL ::) , which he says it has less bugs. If that's true or not, at least you get people who think that will use your engine now.  :)
You could also benchmark and see if there's any speed differences  ;) That's if your not sick of benchmarks....

285
Support / Re: Is it possible to support JoGL?
« on: April 14, 2009, 09:00:47 am »
No popup for me here.
I never knew that JOGL was signed by sun and therefore gets no popup.

But I would think that adding JOGL support isn't going to be so easy?

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