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Topics - AW999

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16
Support / Large Terrain Maps
« on: December 22, 2009, 10:03:51 pm »
In order to have a fairly large map, I need to have only a portion of the terrain in memory at a given time, and then update it as the user moves. I'm wondering whether it's better to : a) have a single object for the in-memory terrain and then add and subtract triangles from the sides as the user moves (is it possible to subtract triangles?); or b) divide the in-memory terrain into several chunks, each of which is a separate Object3D, and then when the user moves too far in a given direction, reposition these objects while deleting the chunks which are now well beyond the viewable area and adding new chunks on the other side. c) Is there a third option?

17
Support / Atmospheric haze
« on: December 21, 2009, 12:11:19 pm »
Since the built-in fog effect apparently works well only when the fog is 'black' (according to one of the files or wiki articles), what's the best way to produce atmospheric haze - i.e., making distant parts of the landscape look bluer? 

18
Support / Can we freely use CarTest for our own projects?
« on: December 16, 2009, 11:21:50 pm »
I've been looking at the examples which come with jPCT, and wondering whether it's permissible to use them (specifically CarTest) as the starting basis for projects? I.e. modify the code for a new project, including commercial ones?

19
Support / Creating 3D objects at runtime?
« on: December 03, 2009, 09:28:04 pm »
Does JPCT allow a program to generate 3D objects at runtime? 

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