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Projects / Re: Flier Match
« on: October 20, 2008, 04:37:27 pm »
Thats exactly what I am doing. But the bullet is rotated 90 degrees and I dont know why. another problem is that I set the initial position of the bullet on the camera.getPosition SimpleVector but is not being fired exactly from the camera position. And when I move the camera down and lookAt the old camera position I dont look ant the center of the bullet. I also checked about the pivot of the bullet and everything is right.
I will continue trying it and post the code by tomorrow to see if I can fix it on somehow.
I will continue trying it and post the code by tomorrow to see if I can fix it on somehow.