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Feedback / suggestion
« on: October 08, 2005, 07:56:21 am »Quote from: "EgonOlsen"
Edit: rolz owned me... :lol:
Hahahah. It was nice infortmation for both! One theorical and one runnable .
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Edit: rolz owned me... :lol:
looks like awt thread falls out with exception. is there anything in log file ?
Wireframe...i'm loving this option. How about a fps counter next? Do you have some profiler data for technopolies? I would like to know where most of the processing time (jPCT related) is spent (except for the AWTGLRenderer itself) to see if there are some places where i can apply some optimizations.
BTW: I'm not sure if the auto updater works reliable. I got a class not found exception and had to restart. But maybe i just caught you in the middle of an update...
oh i see. Running 3d.bat without parameters means localhost, that's why connection refused. I will remove it in the upcoming demo, just use run.bat instead.
btw, new features are scheduled for tomorrow's demo:
- added auto generated transitions between ground textures
- new look for trees