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Topics
[1] Approach to show low res texture on objects far away and high res when close?
[2] Are merged Object3D able to have shared submeshes?
[3] Diffuse vs. Specular light color
[4] Light source every direction?
[5] Rotate Camera in world space axis pointing to a direction vector
[6] Collision between two objects
[7] 3ds Object not displayed correctly
[8] Rendering into two different view at the same time
[9] Vertices only visible in certain camera angles
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