Author Topic: Beta of 1.15 released!  (Read 27842 times)

Offline EgonOlsen

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Re: Beta of 1.15 released!
« Reply #30 on: August 06, 2007, 11:51:14 pm »
And another little update that makes better use of the FBOs to allow shadow maps up to 8192*8192 in size (if hardware supports it...does any? I don't know, but at least 4096*4096 works fine).

Offline EgonOlsen

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Re: Beta of 1.15 released!
« Reply #31 on: August 10, 2007, 06:26:56 pm »
And another update that fixes a performance problem with recent NVidia drivers.

Offline Klaudiusz

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Re: Beta of 1.15 released!
« Reply #32 on: October 16, 2007, 09:44:09 pm »
is this possible to make one object as caster and reciever together? I mean something like self shadows.


Could be very usefull when child object could copy the shadows parameters from the parent.

Offline EgonOlsen

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Re: Beta of 1.15 released!
« Reply #33 on: October 17, 2007, 12:23:46 am »
That is already possible, but the results may not satisfy you due to potential accuracy problems. This can be tweaked with http://www.jpct.net/doc/com/threed/jpct/Config.html#glShadowZBias, which works fine for some objects but not always. Just play around with it.