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jPCT - a 3d engine for Java
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some effects
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Topic: some effects (Read 6505 times)
EgonOlsen
Administrator
quad
Posts: 12297
Re: some effects
«
Reply #15 on:
August 18, 2010, 08:43:44 pm »
Fixed the build(false) behaviour, so that no dummy controller should be needed anymore. Added a set-method in TextureInfo to both AE and desktop version and uploaded a new AE jar and a desktop beta (
http://www.jpct.net/download/beta/jpct.jar
)
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raft
quad
Posts: 1993
Re: some effects
«
Reply #16 on:
August 18, 2010, 09:08:38 pm »
cool, thanks, both are working fine
by trial and error, i suppose first arg is texture id and second is stage..
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EgonOlsen
Administrator
quad
Posts: 12297
Re: some effects
«
Reply #17 on:
August 18, 2010, 09:16:30 pm »
Yes, sorry...i forgot to mention that...
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raft
quad
Posts: 1993
Re: some effects
«
Reply #18 on:
August 19, 2010, 03:10:03 pm »
another one, how will you implement crash of a glass tile ?
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some effects