jPCT-AE - a 3d engine for Android > Projects

Alpha version of Benchmark, was: GUI example anyone?

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EgonOlsen:
Maybe yes. Any suggestions are welcome.

Thomas.:
Maybe some large game level with a lot of lights and animated objects...

EgonOlsen:
Problem with that is art work. Somebody has to do it (and that won't be me...lack of talent...) or it has to be freely available. I thought about doing a terrain rendering test, because terrains can be created in good quality pretty simple.

Thomas.:
Or you can add sphere with this texture and gradually add more and more polygons, until framerate drops to 25FPS :) ... or some realtime modify (VertexController) surface of plane, maybe flag or water efect :)

raft:
15965 on Nexus One with 2.3.3.


--- Code: ---Total score: 15965
Double dragon: 11.86 fps
Flower power: 16.59 fps
Ninjas' garden: 10.68 fps
Emperor's new clothes: 37.35 fps
Magic island: 15.72 fps

--- End code ---

btw, i really liked the look and feel of 2.3

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