Author Topic: Two small questions  (Read 10616 times)

Offline PaldxD

  • byte
  • *
  • Posts: 25
    • View Profile
Re: Two small questions
« Reply #15 on: August 09, 2010, 01:26:45 am »
google translate really sucks :o
Sorry.

Offline raft

  • quad
  • ******
  • Posts: 1993
    • View Profile
    • http://www.aptalkarga.com
Re: Two small questions
« Reply #16 on: August 09, 2010, 01:28:27 am »
google translate really sucks :o
Sorry.
don't be. it's not your fault. and even if it sucks, we can still communicate at some level..

Offline PaldxD

  • byte
  • *
  • Posts: 25
    • View Profile
Re: Two small questions
« Reply #17 on: August 09, 2010, 02:41:00 am »
-out command help... ???
how to use ?
-in x.mesh.xml -out c:\?

Offline raft

  • quad
  • ******
  • Posts: 1993
    • View Profile
    • http://www.aptalkarga.com
Re: Two small questions
« Reply #18 on: August 09, 2010, 02:49:39 am »
for example:
Code: [Select]
jmeOgre2Bones -out <x.bones> -in <x.mesh.xml>
-in argument should be last since it can take more than many (more than one) parameters (to merge many files into one)

Offline PaldxD

  • byte
  • *
  • Posts: 25
    • View Profile
Re: Two small questions
« Reply #19 on: August 09, 2010, 03:16:02 am »
http://rapidshare.com/files/411849631/blend.rar
Check this file,
I replaced the example of skeletalapi ...
was very bad.
=\
my gtalk is paldxd
msn filipe_nirvana@hotmail.com
« Last Edit: August 09, 2010, 03:20:59 am by PaldxD »

Offline raft

  • quad
  • ******
  • Posts: 1993
    • View Profile
    • http://www.aptalkarga.com
Re: Two small questions
« Reply #20 on: August 09, 2010, 03:30:09 am »
what exactly is the problem?

there is a strange animation in these files. i don't know how it looks in blender. can you send a movie? if animation doesn't look like the one in blender, you can try an Ogre3D viewer to test if it's exporter fault or not..

Offline PaldxD

  • byte
  • *
  • Posts: 25
    • View Profile
Re: Two small questions
« Reply #21 on: August 09, 2010, 03:38:37 am »

Offline raft

  • quad
  • ******
  • Posts: 1993
    • View Profile
    • http://www.aptalkarga.com
Re: Two small questions
« Reply #22 on: August 09, 2010, 03:44:00 am »
ok, it looks strange but how does it look in Ogre viewer ? I suspect it's fault of exporter you use..
try downloading ogremax and open your files with the viewer.

Offline PaldxD

  • byte
  • *
  • Posts: 25
    • View Profile
Re: Two small questions
« Reply #23 on: August 09, 2010, 03:57:07 am »
This afternoon I try more tomorrow...
I go download 3dmax to test.
Thx.

Offline PaldxD

  • byte
  • *
  • Posts: 25
    • View Profile
Re: Two small questions
« Reply #24 on: August 09, 2010, 04:45:00 am »
ok, it looks strange but how does it look in Ogre viewer ? I suspect it's fault of exporter you use..
try downloading ogremax and open your files with the viewer.
You are right...
The problem is exporter... =\

Offline zammbi

  • float
  • ****
  • Posts: 361
    • View Profile
Re: Two small questions
« Reply #25 on: August 09, 2010, 05:31:52 am »
When your finished I wouldn't mind knowing the memory(ram) used now.