Author Topic: Newbie Question  (Read 3058 times)

Offline pages

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Newbie Question
« on: January 24, 2011, 11:16:04 pm »
Hi all ,

I'm currently studying computer science and am in my final year , for the project I've decided to do a type "learn Karate" application for the android phone. I got the idea from seeing the Ninja animation video on youtube and I was very good at Java from our modules so it seemed to be a nice fit.

Now its come to time to start coding and after getting to grips with the easier stuff to do with android programming i decided to jump into the deep end take a look at the 3d modelling part. To do this i looked at the http://www.aptalkarga.com/bones/bones_android_demo.zip  and tried loading it up in Eclipse just to get an idea of what's required for this , but the package when "create from existing source " wont work as there seems to be incredible amounts of errors in the code on compile.

So basically what I'm asking is 
- Where would I go to even develop a basic animation ( just a simple kick for example)

Any help or pointers on this would be massivily appreciated as I really do feel completely out of my depth at the moment.
Thanks,
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Offline raft

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Re: Newbie Question
« Reply #1 on: January 24, 2011, 11:28:01 pm »
you also need the bones project in same workspace in eclipse. just download the zip and import the project into eclipse

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Re: Newbie Question
« Reply #2 on: January 25, 2011, 12:48:24 am »
Thank you for the help regarding the Demo , but I'm just wondering if yourself or anyone else might know about creating my own type of animations ?

Have you any idea of the type of software or programs that would be required for me to do that for android  ( Trying to search for this on google and the information seems to be too obscure for what i require)

Thanks,
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Offline raft

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Re: Newbie Question
« Reply #3 on: January 25, 2011, 12:54:46 am »
you need a 3d editor to animate your models and a suitable exporter for that editor to export to a format that Bones can import.
at the moment, Bones can import Collada and OgreXML animations.

i would suggest 3ds Max and OgreMax plugin. some users also used Blender and Ogre exporter for it.

also have a look at bones thread for more information