Hello there
Firstly, Congratulations for your framework
it's very amazing !
Meanwhile (:p) I have a problem to deal with the "auto-hide" feature of lensFlare.
I'm using a terrain (with COLLISION_CHECK_OTHERS) which is configured with an octree (with COLLISION_DETECTION_OPTIMIZED) for optimize collision with my character ...
i have also configured camera to check collisions with the terrain ...
Collisions works fine between the character (the camera too) and the terrain but when the terrain is between the camera and the lens flare, the flare is still shown ...
i have read different posts and docs ... but i can't resolve my problem
Any idea or working example ?
Thanks in advance