Hi, gyus. I'm new here.
At first I have to thanks jPCT creator for fantastic work, it looks promising.
About my problem, what is the proper way to get textures with alpha blending works? I use png with alpha chanel, but result is not what I expected(only black areas ar transparet) This is my code:
//loading texture
TextureManager.getInstance().addTexture("panda", new Texture(getBitmapFromAssetsARGB8888(256,256,"gfx/alpha.png", AppContext));
//seting up 3dobject
planePanda = Primitives.getPlane(1, 10);
planePanda.setTexture("panda");
planePanda.setTransparency(3); //not sure how it works
planePanda.build();
world.addObject(planePanda);
Thanks!