Hi Egon
I am not sure if this is a bug or whether I am doing something wrong. So I'd like to have an option in my program to reset all of the object's transformations. clearRotation and clearTranslation are already there, for the scale however there's no such option. Through testing I realised that the only way to get the object back to its original size is by calling setScale(0). By after that if you call .getScale() you still get the incremented scale value from before resetting.
So basically:
obj.scale(2f);
obj.setScale(0);
float s = obj.getScale()
would return 2, whereas I'd like it to be back to 1 so that when parsing the object information the object is not scaled incorrectly?
Thank you