I created simple application with using jPCT-AE and jBullet, before implementation physics into my game. But it is very, very slow on my Galaxy S calculations only 6 boxes take 11ms. I wonder how fast it runs on other devices. Could you send me your result?
You can download test app
here.
results:
Hummingbird - 11.3ms (Galaxy S 4.0.3)
Ti Omap 4430 - 8.5ms (? 2.3.x)
Nvidia Tegra 2 - 9.6ms (? 3.x)
Qualcomm MSM8255 - 12.5ms (Xperia Neo 2.3.4), 12.4ms (Xperia Neo ?)
Qualcomm QSD8250 - 16.8ms (Desire 2.2.x)
Qualcomm MSM8260 - 14.7ms (Sensation 2.3.x)
Qualcomm MSM7227 - 28.5ms (Galaxy Mini 2.2), 23.4 ms (? ?)
Exynos 4210 - 9.1ms (Galaxy S2 ?)
Nvidia Tegra 3 - 8.6ms (Transformer Prime 3.x)
Qualcomm MSM8260 - 15.2ms (Evo 3D 2.3.x), 13ms (Evo 3D ?)