Author Topic: SpaceCat and Acer Iconia Smart  (Read 1122 times)

Offline Drevovid

  • byte
  • *
  • Posts: 1
    • View Profile
SpaceCat and Acer Iconia Smart
« on: February 01, 2012, 04:57:43 pm »
I found a bug in the game and reported it to the game devs. Strangely, the reply was they may not be able to fix it as they have the 3D engine taking care of display.

When I run the game on Acer Iconia Smart, its main menu gets cropped (probably it's because of the very wide screen aspect ratio, 1024x480). It bothers me because I can't enter the Settings menu. Attached are the pictures of how it looks.

The menu transitions resemble a 3D cube rotating.

I'd like to know if the issue is engine-related.
« Last Edit: February 01, 2012, 05:03:16 pm by Drevovid »

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 12066
    • View Profile
Re: SpaceCat and Acer Iconia Smart
« Reply #1 on: February 01, 2012, 05:16:03 pm »
Of course they can fix this as they have control of both, the cube's size and the current field of view. What seems to happens here, is that by default when setting the field of view (or fov) in jPCT-AE, you are setting the fov in x-direction. The fov in y-direction is calculated from that value in a way that the aspect ratio will be maintained. Otherwise, spheres would become eggs and cubes rectangles. However, you can always disable this behaviour or choose another fov for the menu or change the size of the cube. I agree that 1024*480 is a weird aspect ratio of 32 to 15...
« Last Edit: February 01, 2012, 05:20:47 pm by EgonOlsen »