Author Topic: can jpct-ae run on mips cpu ?  (Read 2385 times)

Offline guillaume

  • int
  • **
  • Posts: 67
    • View Profile
can jpct-ae run on mips cpu ?
« on: March 08, 2012, 04:05:14 am »
my app use jpct-ae and can running on a ARM-based machine,
but can not install on a MIPS-based machine, I think jpct-ae is
pure java, but why it can not installed on a mips-based machine ?
we have another 3D app written in OpenGL ES, and can run in both
ARM-based machine and MIPS-based machine.

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 12295
    • View Profile
    • http://www.jpct.net
Re: can jpct-ae run on mips cpu ?
« Reply #1 on: March 08, 2012, 09:43:50 am »
"can not install" is a bit vague...what's the exact problem. jPCT-AE is pure Java. I don't see why it shouldn't work with Mips assuming that everything else (VM, drivers,...) is up to par.

Offline guillaume

  • int
  • **
  • Posts: 67
    • View Profile
Re: can jpct-ae run on mips cpu ?
« Reply #2 on: March 09, 2012, 02:44:07 am »
"can not install" is a bit vague...what's the exact problem. jPCT-AE is pure Java. I don't see why it shouldn't work with Mips assuming that everything else (VM, drivers,...) is up to par.

I can not install my jpct  apk on the MIPS-based device with the vendor's launcher, this may be the vendor's problem.
and using adb , I installed the apk. and it runs ok.  thanks.