jPCT-AE - a 3d engine for Android > Support
jPCT PC and jPCT AE
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guillaume:
hi, I usually develop my app first on PC with jPCT PC version,
when I think it is bug free, I port it to jPCT android with only
a little effort. this is good.
but I found on jPCT PC version Light is com.threed.jpct.util.Light
and jPCT android version Light is com.threed.jpct.Light.
when porting , I have to change the import statement.
I dont know why the Light sits on different package ?
EgonOlsen:
For historical reasons and because it's jPCT-AE's native solution for lights but only a helper class for the desktop version. I usually solve this by importing with wildcards instead.
guillaume:
--- Quote from: EgonOlsen on September 14, 2012, 09:27:36 am ---For historical reasons and because it's jPCT-AE's native solution for lights but only a helper class for the desktop version. I usually solve this by importing with wildcards instead.
--- End quote ---
thanks for replying, I will follow your way.
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