jPCT-AE - a 3d engine for Android > Support
jPCT and real 3D
guillaume:
Dear Egon,
some android based smart TV sets support output two different
3d images (one for left eye and one for right eye ) to support real 3D.
I wonder how to do this with jPCT-AE ?
does jPCT support two cameras in a World ?
so with these two cameras (one for left eye, one for right eye), I can
render scene for different eyes ?
can I instantiate two FrameBuffers in a same GLSurfaceView (each one occupies half of the surface view)?
and render the World (with different camera) to each of them ?
EgonOlsen:
I was under the impression that some magic in the 3d drivers does this without any need to change the application somehow... ???
kiffa:
This question is also what i am interested in!
And this may depend on the way how the hardware implement real-3D.
guillaume:
--- Quote from: EgonOlsen on September 16, 2012, 08:48:58 am ---I was under the impression that some magic in the 3d drivers does this without any need to change the application somehow... ???
--- End quote ---
yes. there it is. but is it possible for us to do it in app level ?
EgonOlsen:
You can render the scene multiple times with different cameras...if that does any good.
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