jPCT-AE - a 3d engine for Android > Support
RemoveAndUnload the texture, then reload and reassign it, seems useless.
(1/1)
kiffa:
removeAndUnload() the texture, then reload the texture, the obj seems still rendering with the dummy texture:
--- Code: ---car.setTexture("car");
TextureManager.getInstance().removeAndUnload("car", getFrameBuffer());
Texture t = new Texture(in, false);
TextureManager.getInstance().addTexture("car", t);
TextureManager.getInstance().prewarm(getFrameBuffer());
car.setTexture("car");
--- End code ---
And if i don't remveAndUnload, just replace it, the result is correct.
EgonOlsen:
No, it's not useless. It just doesn't do what you expect it to do. Here's a little explanation why: http://www.jpct.net/forum2/index.php/topic,3227.msg23523.html#msg23523
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