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jPCT-AE - a 3d engine for Android
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Does jni make sense?
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Topic: Does jni make sense? (Read 2177 times)
kiffa
long
Posts: 199
Does jni make sense?
«
on:
July 31, 2013, 04:41:44 am »
For jPCT-AE, does jni make sense?
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EgonOlsen
Administrator
quad
Posts: 12295
Re: Does jni make sense?
«
Reply #1 on:
July 31, 2013, 07:18:27 am »
That's a very general question. What exactly do you mean? Sense in which way, related to which components?
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kiffa
long
Posts: 199
Re: Does jni make sense?
«
Reply #2 on:
July 31, 2013, 07:37:34 am »
For performance, I want to know how many benefits could be from jni.
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EgonOlsen
Administrator
quad
Posts: 12295
Re: Does jni make sense?
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Reply #3 on:
July 31, 2013, 07:57:01 am »
I wouldn't expect too much. Most of the time is spend in draw calls and the actual rendering as well as in the game's code for anything none-trivial.
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Thomas.
double
Posts: 833
Re: Does jni make sense?
«
Reply #4 on:
July 31, 2013, 05:44:34 pm »
But for physic calculation it does very big difference.
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Does jni make sense?