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Object3D with shared data
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ramzes0071:
Hi, I have one question. I need to create a lot of object3D(coins) each has different position and later translate each object separately. How should I do this?
EgonOlsen:
Do something like
--- Code: ---Object3D copy=new Object3D(bluePrint, true);
obj.shareCompiledData(bluePrint);
obj.shareTextureData(bluePrint); // This may or may not apply in your case. In most cases, it's ok.
obj.compile();
--- End code ---
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