Sorry, my english is low lovel.
Hello, so what i want to do? I want adding to my scene a animation snow/rain effect. I working with "3ds max" and particle flow. Whatever, I generate a animated 3ds model file (*.3DS). When i open it in 3ds max it's working great. So i try load this file to my project. (load "static" 3ds work great). It's compile but no start.
My logout sometimes stop in this place
11-27 08:55:16.616: I/jPCT-AE(747): Processing object from 3DS-file: BakedPar38
11-27 08:55:16.636: I/jPCT-AE(747): Object 'BakedPar38_jPCT69' created using 1 polygons and 3 vertices.
11-27 08:55:16.636: I/jPCT-AE(747): Processing object from 3DS-file: BakedPar39
11-27 08:55:16.636: I/jPCT-AE(747): Object 'BakedPar39_jPCT70' created using 1 polygons and 3 vertices.
11-27 08:55:16.636: I/jPCT-AE(747): Processing object from 3DS-file: BakedPar40
11-27 08:55:16.648: I/jPCT-AE(747): Name in hierarchy found: BakedParti
here is my logout:
http://pastebin.com/4n2b7Hh0I see that in example animated 3ds load frame by frame, but i don't know where i have a frame in my 3ds file. I have one animated file. My 3ds file have about 80kb size (this is only 40 animated triangle).
Please help me
Whatever, is antoher way to good snow/rain effect?