jPCT-AE - a 3d engine for Android > Bugs
Overlay.setSourceCoordinates() has no effect
Lobby:
Hello, I tried to get an overlay to show just a part of the source texture by using the method setSourceCoordinates(). Unfortunately, this method seems to have no effect at all, it just doesn't matter what parameters I use (while other methods like setNewCoordinates() work properly).
Lobby:
Ok, it's not a bug, but the documentation forgot to mention that I have to use the Overlay constructor with parameter modifyUV set to true :'( .
Lobby:
By the way, would be nice to use float values as source coordinates for better accuracy.
EgonOlsen:
You are right in both cases. I'll update the docs and change the parameters to float for the next release. Do you need these floats now?
Lobby:
Thank you :)
--- Quote from: EgonOlsen on February 10, 2014, 09:17:53 pm ---Do you need these floats now?
--- End quote ---
Would be nice to get them as soon as possible.
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