Author Topic: Post processing on the rendered scene  (Read 605 times)

Offline tao

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Post processing on the rendered scene
« on: March 21, 2014, 01:02:10 pm »
Hi,

Can I add some image effects, like blur, after the scene getting rendered? I see ITextureEffect interface, is that help?

Offline EgonOlsen

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Re: Post processing on the rendered scene
« Reply #1 on: March 21, 2014, 01:49:10 pm »
Yes, you can and no, that interface won't help. You have to render into a texture and you might have to write a shader in addition that applies the effect.
For a simple blur, it's sufficient to render the scene into a small texture and blit it scretched onto the screen. The bilinear filtering will automatically apply a kind of blur effect.