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Bump Mapping-HelloShader
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Topic: Bump Mapping-HelloShader (Read 2439 times)
lokeshexe
byte
Posts: 4
Bump Mapping-HelloShader
«
on:
April 26, 2014, 09:32:24 pm »
Hi,
I have tried the Hello Shader Example. its quite impressive.
My Question is: How have you created Normal Map and Height Map.?
I am using CrazyBump But I am not able to get the effects as you have given in HelloShader example.
I Used CrazyBump with diffuseMap of HelloShader. Then put the images in HelloShader and Lost all the effects.
Please tell me how do you create Normap Map and Height Map.
Thanks.
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EgonOlsen
Administrator
quad
Posts: 12295
Re: Bump Mapping-HelloShader
«
Reply #1 on:
April 26, 2014, 09:44:10 pm »
I used shadermap CL, a free command line version of shadermap. I used the normal map that it generated and a blurred version of some of the others, i think it was the diffuse one, but i'm not sure on that... but you'll notice it when you see it.
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lokeshexe
byte
Posts: 4
Re: Bump Mapping-HelloShader
«
Reply #2 on:
April 26, 2014, 09:51:58 pm »
Thanks You So Much.
I am going to try it. Major Problem was because of normal map. I'll see the HeightMap later.
I'll let you know my results.
Thanks Again.
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lokeshexe
byte
Posts: 4
Re: Bump Mapping-HelloShader
«
Reply #3 on:
April 26, 2014, 10:40:19 pm »
Hi,
I have tried ShaderMap CL Command Line tool. Jpct ShaderMap Example works better with shaderMap CL Tool output. Thanks.
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