Author Topic: How to perform attachments effect by jpct-ae?  (Read 5972 times)

Offline EgonOlsen

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Re: How to perform attachments effect by jpct-ae?
« Reply #15 on: November 06, 2014, 09:50:33 am »
As said, this is more of an artistic challenge than it is a technical one. And i'm no artist. I suggest to try different textures and object manipulations and see what's happening. Maybe that helps to find something that looks good enough.
« Last Edit: November 07, 2014, 07:03:34 am by EgonOlsen »

Offline gamenewer

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Re: How to perform attachments effect by jpct-ae?
« Reply #16 on: November 07, 2014, 04:17:41 am »
Ok, Thanks

Offline lawless_c

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Re: How to perform attachments effect by jpct-ae?
« Reply #17 on: November 07, 2014, 06:40:18 pm »
The sphere could a shader done around a spherical object http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter16.html

edit: i dont think it would need to be as complex as the one in the link though as you aren't trying to simulate light scattering.
if you can use the shaders you may be able to set it so fragments at right angles to the camera are less transparent than those facing it.
« Last Edit: November 07, 2014, 06:50:37 pm by lawless_c »

Offline gamenewer

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Re: How to perform attachments effect by jpct-ae?
« Reply #18 on: November 08, 2014, 01:53:01 am »
Thanks ,    lawless_c,  I want to implent this effect by simple way ,  thanks for your help  :) :)