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jPCT-AE - a 3d engine for Android
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JPCT-AE for WorldWind Android
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Topic: JPCT-AE for WorldWind Android (Read 1577 times)
nebsar
byte
Posts: 1
JPCT-AE for WorldWind Android
«
on:
November 24, 2014, 06:58:33 pm »
Hi. I really liked jPCT-AE library. I am trying to build a project on Nasa WorldWind Android. And I want to use 3ds objects in my project. I know that jPCT-AE is not open source. Would you think modifying or adding some codes in jPCT-AE to add 3ds renderable objects to WorldWind RenderableLayer. Thanks.
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EgonOlsen
Administrator
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Posts: 12297
Re: JPCT-AE for WorldWind Android
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Reply #1 on:
November 25, 2014, 09:38:45 am »
I'm not sure what you mean!? jPCT-AE renders into the current gl context. How you provide it is up to you. I've no idea about WorldWind but as long as it provides a proper context, you should be able to render into it.
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JPCT-AE for WorldWind Android