Author Topic: Fullscreen help  (Read 1199 times)

Offline klimmtjaques

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Fullscreen help
« on: July 15, 2015, 07:04:43 pm »
I need some help with setting my app to be in fullscreen.
So far all I've done is setting
Code: [Select]
buffer = new FrameBuffer(screenWidth,screenHeight, FrameBuffer.SAMPLINGMODE_NORMAL);

The app ended up not taking the whole screen space, but only the about the top left quarter.
Here's a screenshot:
I'm in hardware mode but prepared to go to software mode to get this to work.

I tried it in my Laptop's native resolution and it's not an issue, but I would really like to get other resolutions to work for plugging it into a beamer.
« Last Edit: July 15, 2015, 07:11:06 pm by klimmtjaques »

Offline EgonOlsen

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Re: Fullscreen help
« Reply #1 on: July 15, 2015, 08:51:50 pm »
Strange. After reading your post, I expected that you run Linux, where these issues aren't sso uncommon. But this is Windows...well...what's your actual desktop resolution and which values are you using for creating the FrameBuffer. Also, what does the engine logs if you set Config.glVerbose=true;?