Bones - Skeletal and Pose Animations for jPCT/jPCT-AE > Bones
Rigged JPCT Bone Models
idkm23:
I am looking for some models that look kinda like this: http://tf3dm.com/download-page.php?url=low-poly-character-rigged-47686
I am not asking for much, just simple people models that work with Bones. Will this guy work for me, or are there better alternatives? He appears to be only available in the blender format.
raft:
it says the model is rigged, so it will be possibly ok with Bones
idkm23:
I am sending quaternions to all the joints, but he's not responding. I did the exact same process to the stock model and I could create movement. Is there a way to look at the skeleton in bones to make sure everything's hooked up ok?
raft:
you can use the samples in the desktop version. they can show skeleton, list of all animations and other things too
idkm23:
This is what it looks like in the ogre demo. What do you think I should do? The skeleton is in the proper position, but the mesh is obviously not. Also, just to remind, when I tried to make the model move like I did on a previous model the model did not move. Thanks for the help btw
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