Hi
this has nothing to do with your problem but i saw something in your code that i'm looking for to much time. How do you track multpiple objects ,in other words how do you assign a pattern to a object for example hear
cubo = new TrackableObject3d("single;Data/patt.hiro;80", getCube());
you assign "single;Data/patt.hiro;80"
to Cube .How to assign different patterns to different objects ?