Author Topic: Wrong Texture coordinates on cilinders  (Read 5573 times)

Offline Melssj5

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Wrong Texture coordinates on cilinders
« on: March 10, 2006, 10:34:45 am »
Hi, I found that the texture coordinates are not well when rendering cilinders.

I used 3ds max 7.
Nada por ahora

Offline EgonOlsen

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Wrong Texture coordinates on cilinders
« Reply #1 on: March 11, 2006, 11:19:05 pm »
What exactly is "not well"? Maybe this problem relates to this: http://www.jpct.net/forum/viewtopic.php?t=431?